using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; // Gaiamon namespace DCGO.CardEffects.BT21 { public class BT21_101 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Static Effects #region Alternative Digivolution Condition - Ult. if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsTraits("Ult."); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 5, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region App Fusion (Globemon & Charismon) if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.AddAppfuseMethodByName(new List() { "Globemon", "Charismon" }, card)); } #endregion #region Blocker if (timing == EffectTiming.None) cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null)); #endregion #region Link +1 if (timing == EffectTiming.None) cardEffects.Add(CardEffectFactory.ChangeSelfLinkMaxStaticEffect(1, false, card, null)); #endregion #endregion #region YourTurn if (timing == EffectTiming.WhenLinked) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Unsuspend, trash top sec", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("BT21_101_WhenLinked"); cardEffects.Add(activateClass); string EffectDiscription() => "[Your Turn] [Once Per Turn] When your Digimon get linked, by unsuspending this Digimon, trash your opponent's top security card."; bool CanUseCondition(Hashtable hashtable) => CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.CanTriggerWhenLinked(hashtable, PermanentCondition, cardSource => true) && card.PermanentOfThisCard().IsSuspended; bool PermanentCondition(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card); bool CanActivateCondition(Hashtable hashtable) => CardEffectCommons.IsExistOnBattleAreaDigimon(card); IEnumerator ActivateCoroutine(Hashtable hashtable) { Permanent thisPermanent = card.PermanentOfThisCard(); if (CardEffectCommons.CanUnsuspend(thisPermanent) && thisPermanent.IsSuspended) { yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents( new List() { card.PermanentOfThisCard() }, activateClass).Unsuspend()); yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity( player: card.Owner.Enemy, destroySecurityCount: 1, cardEffect: activateClass, fromTop: true).DestroySecurity()); } } } #endregion #region WD/WA Shared bool SharedCanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { return true; } return false; } bool CanSelectLinkCard(CardSource cardSource) { return cardSource.IsDigimon && cardSource.HasAppmonTraits && cardSource.CanLinkToTargetPermanent(card.PermanentOfThisCard(), false); } IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { bool hasInHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectLinkCard); bool hasInSources = card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectLinkCard) > 0; bool selectedRoot = false; CardSource selectedCard = null; if (hasInHand || hasInSources) { if (hasInHand && hasInSources) { List> selectionElements = new List>() { new SelectionElement(message: $"From This Digimon", value: true, spriteIndex: 0), new SelectionElement(message: $"From Hand", value: false, spriteIndex: 1), }; string selectPlayerMessage = "Choose where to get the digimon from"; string notSelectPlayerMessage = "The opponent is choosing effects."; GManager.instance.userSelectionManager.SetBoolSelection( selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); yield return ContinuousController.instance.StartCoroutine(GManager.instance .userSelectionManager.WaitForEndSelect()); selectedRoot = GManager.instance.userSelectionManager.SelectedBoolValue; } else if (hasInSources) { selectedRoot = true; } if (selectedRoot) { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectLinkCard, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to link.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.DigivolutionCards, customRootCardList: card.PermanentOfThisCard().DigivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to link", "The opponent is selecting 1 card to link"); yield return StartCoroutine(selectCardEffect.Activate()); } else { SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectLinkCard, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to link", "The opponent is selecting 1 card to link"); yield return StartCoroutine(selectHandEffect.Activate()); } } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } if (selectedCard != null) { bool CanSelectDigimon(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) return selectedCard.CanLinkToTargetPermanent(permanent, false); return false; } if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectDigimon)) { Permanent selectedPermanent = null; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectDigimon)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to add link", "The opponent is selecting 1 digimon to add link"); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddLinkCard(selectedCard, activateClass)); } } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Add new link to a digimon", CanUseCondition, card); activateClass.SetUpActivateClass(SharedCanActivateCondition, (hashtable) => SharedActivateCoroutine(hashtable, activateClass), -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() => "[When Digivolving] You may link 1 Digimon card with the [Appmon] trait from your hand or this Digimon's digivolution cards to 1 of your Digimon without paying the cost."; bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card)) { return true; } } return false; } } #endregion #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Add new link to a digimon", CanUseCondition, card); activateClass.SetUpActivateClass(SharedCanActivateCondition, (hashtable) => SharedActivateCoroutine(hashtable, activateClass), -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() => "[When Attacking] You may link 1 Digimon card with the [Appmon] trait from your hand or this Digimon's digivolution cards to 1 of your Digimon without paying the cost."; bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.CanTriggerOnAttack(hashtable, card)) { return true; } } return false; } } #endregion return cardEffects; } } }