using System; using System.Collections; using System.Collections.Generic; // Vademon namespace DCGO.CardEffects.BT22 { public class BT22_061 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Static Effects #region DM Trait Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.IsLevel4 && targetPermanent.TopCard.HasDMTraits; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 4, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region Vegiemon Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsCardName("Vegiemon"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region Ver2 Digivolution Cost Reduction if (timing == EffectTiming.BeforePayCost) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Reduce the digivolution cost by 1 for each face-down source", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() => "When any of your [Ver.2] trait Digimon would digivolve into this card, for each of their face-down digivolution cards, reduce the digivolution cost by 1."; bool PermanentEvoCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent.TopCard.HasVer2Traits) { return card.CanPlayCardTargetFrame(permanent.PermanentFrame, true, activateClass); } } return false; } bool CardCondition(CardSource source) { return (source == card); } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, PermanentEvoCondition)) { if (CardEffectCommons.CanTriggerWhenPermanentWouldDigivolve(hashtable, PermanentEvoCondition, CardCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { Hashtable hashtable = new Hashtable(); hashtable.Add("CardEffect", activateClass); Permanent targetPermanent = CardEffectCommons.GetPermanentsFromHashtable(_hashtable)[0]; ContinuousController.instance.PlaySE(GManager.instance.GetComponent().BuffSE); ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect($"Digivolution Cost -{ReduceCost()}", CanUseCondition, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true); card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable)); bool CanUseCondition(Hashtable hashtable) { return true; } int ReduceCost() { return targetPermanent.DigivolutionCards.Filter(x => x.IsFlipped).Count; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { Cost -= ReduceCost(); } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents != null) { if (targetPermanents.Exists(PermanentCondition)) { return true; } } return false; } bool PermanentCondition(Permanent targetPermanent) { if (targetPermanent.TopCard != null) { return PermanentEvoCondition(targetPermanent); } return false; } bool CardSourceCondition(CardSource cardSource) { if (cardSource != null) { return CardCondition(cardSource); } return false; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } } } #endregion #region Fragment if (timing == EffectTiming.WhenPermanentWouldBeDeleted) { string EffectDiscription() { return "> (When this Digimon would be deleted, by trashing any 3 of its digivolution cards, it isn’t deleted.)"; } cardEffects.Add(CardEffectFactory.FragmentSelfEffect(isInheritedEffect: false, card: card, condition: null, trashValue: 3, effectName: "Fragment <3>", effectDiscription: EffectDiscription())); } #endregion #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("De-Digivolve 1, then by trashing bottom FD source, bounce 1 level 4 or lower digimon or tamer to hand", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("BT22_061_DeDigivolve1AndBounce"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] [Once Per Turn] 1 of your opponent's Digimon. (Trash the top card. You can't trash past level 3 cards.) Then, by trashing this Digimon's bottom face-down digivolution card, return 1 of your opponent's play cost 4 or lower Digimon or Tamers to the hand."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool DeDigivolveCondition(Permanent targetPermanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(targetPermanent, card) && !targetPermanent.ImmuneFromDeDigivolve(); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card) && permanent.TopCard.HasPlayCost && permanent.TopCard.BasePlayCostFromEntity <= 4 && (permanent.TopCard.IsDigimon || permanent.TopCard.IsTamer); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, DeDigivolveCondition)) { Permanent targetDegenPermanent = null; #region Select De-Digivolve Permanent int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOpponentsPermanentCount(card, DeDigivolveCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: DeDigivolveCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 opponent's Digimon to De-digivolve.", "The opponent is selecting 1 Digimon to De-digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { targetDegenPermanent = permanent; yield return null; } #endregion if (targetDegenPermanent != null) yield return ContinuousController.instance.StartCoroutine(new IDegeneration(targetDegenPermanent, 1, activateClass).Degeneration()); } if (card.PermanentOfThisCard().HasFaceDownDigivolutionCards) { #region Selection to Trash Bottom Face Down Source List> selectionElements = new List>() { new SelectionElement(message: $"Yes", value : true, spriteIndex: 0), new SelectionElement(message: $"No", value : false, spriteIndex: 1), }; string selectPlayerMessage = "Trash bottom FD source to bounce 4 cost or less tamer or digimon?"; string notSelectPlayerMessage = "The opponent is choosing to trash bottom FD source to bounce 4 cost or less tamer or digimon."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect()); #endregion bool isTrashing = GManager.instance.userSelectionManager.SelectedBoolValue; if (isTrashing) { #region Trash Bottom Face Down Source bool CanSelectCardCondition(CardSource cardSource) { return cardSource.IsFlipped; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom( targetPermanent: card.PermanentOfThisCard(), trashCount: 1, isFromTop: false, activateClass: activateClass, cardCondition: CanSelectCardCondition )); #endregion if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { #region Bounce Permanent int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Bounce, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); #endregion } } } } } #endregion #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("De-Digivolve 1, then by trashing bottom FD source, bounce 1 level 4 or lower digimon or tamer to hand", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("BT22_061_DeDigivolve1AndBounce"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] [Once Per Turn] 1 of your opponent's Digimon. (Trash the top card. You can't trash past level 3 cards.) Then, by trashing this Digimon's bottom face-down digivolution card, return 1 of your opponent's play cost 4 or lower Digimon or Tamers to the hand."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool DeDigivolveCondition(Permanent targetPermanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(targetPermanent, card) && !targetPermanent.ImmuneFromDeDigivolve(); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card) && permanent.TopCard.HasPlayCost && permanent.TopCard.BasePlayCostFromEntity <= 4 && (permanent.TopCard.IsDigimon || permanent.TopCard.IsTamer); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, DeDigivolveCondition)) { Permanent targetDegenPermanent = null; #region Select De-Digivolve Permanent int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOpponentsPermanentCount(card, DeDigivolveCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: DeDigivolveCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 opponent's Digimon to De-digivolve.", "The opponent is selecting 1 Digimon to De-digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { targetDegenPermanent = permanent; yield return null; } #endregion if (targetDegenPermanent != null) yield return ContinuousController.instance.StartCoroutine( new IDegeneration(targetDegenPermanent, 1, activateClass).Degeneration()); } if (card.PermanentOfThisCard().HasFaceDownDigivolutionCards) { #region Selection to Trash Bottom Face Down Source List> selectionElements = new List>() { new SelectionElement(message: $"Yes", value : true, spriteIndex: 0), new SelectionElement(message: $"No", value : false, spriteIndex: 1), }; string selectPlayerMessage = "Trash bottom FD source to bounce 4 cost or less tamer or digimon?"; string notSelectPlayerMessage = "The opponent is choosing to trash bottom FD source to bounce 4 cost or less tamer or digimon."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect()); #endregion bool isTrashing = GManager.instance.userSelectionManager.SelectedBoolValue; if (isTrashing) { #region Trash Bottom Face Down Source bool CanSelectCardCondition(CardSource cardSource) { return cardSource.IsFlipped; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom( targetPermanent: card.PermanentOfThisCard(), trashCount: 1, isFromTop: false, activateClass: activateClass, cardCondition: CanSelectCardCondition )); #endregion if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { #region Bounce Permanent int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Bounce, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); #endregion } } } } } #endregion #region ESS if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Change attack target to this card", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("BT22_061_ChangeAttackTarget"); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[Opponent's Turn] [Once Per Turn] When one of your opponent's Digimon attacks, you may change the attack target to this Digimon."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, IsOpponentDigimon); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.IsOpponentTurn(card) && CanBeSwitched(); } bool IsOpponentDigimon(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); bool CanBeSwitched() { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(GManager.instance.attackProcess.AttackingPermanent, card) && GManager.instance.attackProcess.IsAttacking && GManager.instance.attackProcess.AttackingPermanent.CanSwitchAttackTarget; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CanBeSwitched()) yield return ContinuousController.instance.StartCoroutine( GManager.instance.attackProcess.SwitchDefender(activateClass, false, card.PermanentOfThisCard())); } } #endregion return cardEffects; } } }