using System; using System.Collections; using System.Collections.Generic; // PlatinumNumemon namespace DCGO.CardEffects.BT22 { public class BT22_065 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.IsLevel5 && targetPermanent.TopCard.HasCSTraits; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region OP/WD Shared bool SharedOpponentDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { Permanent selectedPermanent = null; #region Select Permanent int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOpponentsPermanentCount(card, SharedOpponentDigimon)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: SharedOpponentDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to -8K DP", "The opponent is selecting 1 Digimon to -8K DP"); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); #endregion if (selectedPermanent != null) yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.ChangeDigimonDP(selectedPermanent, -8000, EffectDuration.UntilEachTurnEnd, activateClass)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("-8K DP", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] 1 of your opponent's Digimon gets -8000 DP for the turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOpponentsPermanent(card, SharedOpponentDigimon); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return SharedActivateCoroutine(hashtable, activateClass); } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("-8K DP", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] 1 of your opponent's Digimon gets -8000 DP for the turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOpponentsPermanent(card, SharedOpponentDigimon); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return SharedActivateCoroutine(hashtable, activateClass); } } #endregion #region Your Turn if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Digivolve 1 [CS] digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("BT22_065_Digivolve"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Your Turn] [Once Per Turn] When any of your opponent's Digimon are deleted, 1 of your other Digimon with the [CS] trait may digivolve into a Digimon card with the [CS] trait in the hand without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPermanentDeleted(hashtable, IsOpponentDigimon, activateClass); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsCSOnBoard); } bool IsOpponentDigimon(Permanent targetPermanent) { return targetPermanent.TopCard.Owner != card.Owner; } bool IsCSOnBoard(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent != card.PermanentOfThisCard() && permanent.TopCard.HasCSTraits; } bool IsCSOnHand(CardSource cardSource, Permanent selectedPermanent) { return CardEffectCommons.IsExistOnHand(cardSource) && cardSource.HasCSTraits && cardSource.CanPlayCardTargetFrame(selectedPermanent.PermanentFrame, false, activateClass); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsCSOnBoard)) { Permanent selectedPermanent = null; #region Select Permanent int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersPermanentCount(card, IsCSOnBoard)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsCSOnBoard, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to digivolve", "The opponent is selecting 1 Digimon to digivolve"); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); #endregion if (selectedPermanent != null) yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.DigivolveIntoHandOrTrashCard( targetPermanent: selectedPermanent, cardCondition: card => IsCSOnHand(card, selectedPermanent), payCost: false, reduceCostTuple: null, fixedCostTuple: null, ignoreDigivolutionRequirementFixedCost: -1, isHand: true, activateClass: activateClass, successProcess: null)); } } } #endregion return cardEffects; } } }