using System.Collections; using System.Collections.Generic; //Vegiemon namespace DCGO.CardEffects.BT22 { public class BT22_049 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.IsLevel3 && targetPermanent.TopCard.HasDMTraits; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region End of Turn if (timing == EffectTiming.OnEndTurn) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Digivolve into a [Ver.2]", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("Digivolve_BT22-049"); cardEffects.Add(activateClass); string EffectDiscription() { return "[End Of Your Turn] [Once Per Turn] By placing 3 Digimon cards with the [Ver.2] trait from your trash face down as this Digimon's bottom digivolution cards, it may digivolve into a Digimon card with the [Ver.2] trait in the hand or trash."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.IsOwnerTurn(card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectCardCondition) >= 3; } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.IsDigimon && cardSource.EqualsTraits("Ver.2"); } bool CanSelectCardCondition1(CardSource cardSource) { if (cardSource.EqualsTraits("Ver.2")) { if (cardSource.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame, false, activateClass)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine, message: "Select 3 cards to add as source", maxCount: 3, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 3 cards to add as source.", "The opponent is selecting 3 cards to add as source."); selectCardEffect.SetUpCustomMessage_ShowCard("Selected Cards"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator AfterSelectCardCoroutine(List cardSources) { selectedCards.AddRange(cardSources); yield return null; } if (selectedCards.Count == 3) { foreach (var selectedCard in selectedCards) { yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddExecutingCard(selectedCard)); yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(new List() { selectedCard }, activateClass, isFacedown: true)); } bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition1); bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition1); if (canSelectHand || canSelectTrash) { if (canSelectHand && canSelectTrash) { List> selectionElements1 = new List>() { new SelectionElement(message: $"From hand", value : true, spriteIndex: 0), new SelectionElement(message: $"From trash", value : false, spriteIndex: 1), }; string selectPlayerMessage1 = "From which area do you select a card?"; string notSelectPlayerMessage1 = "The opponent is choosing from which area to select a card."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements1, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage1, notSelectPlayerMessage: notSelectPlayerMessage1); } else { GManager.instance.userSelectionManager.SetBool(canSelectHand); } yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect()); bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard( targetPermanent: card.PermanentOfThisCard(), cardCondition: CanSelectCardCondition1, payCost: true, reduceCostTuple: null, fixedCostTuple: null, ignoreDigivolutionRequirementFixedCost: -1, isHand: fromHand, activateClass: activateClass, successProcess: null)); } } } } #endregion #region Piercing - ESS if (timing == EffectTiming.OnDetermineDoSecurityCheck) { cardEffects.Add(CardEffectFactory.PierceSelfEffect( isInheritedEffect: true, card: card, condition: null)); } #endregion return cardEffects; } } }