using System; using System.Collections; using System.Collections.Generic; using System.Linq; //BT22 Lekismon namespace DCGO.CardEffects.BT22 { public class BT22_072 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alt digivolution if(timing == EffectTiming.None) { bool PermanentCondition(Permanent permanent) { return permanent.Level == 3 && (permanent.TopCard.HasLightFangOrNightClawTraits || permanent.TopCard.HasCSTraits); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 2, false, card, null)); } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play tamer", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() => "[When Digivolving] If this Digimon's stack has 2 or more same-level cards, you may play 1 Tamer card with the [Night Claw] or [Light Fang] trait from your hand without paying the cost. This effect can't play cards with the same name as any of your Tamers."; bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool HasSameLevelDigivolutionCards(Permanent permanent) { return permanent.StackCards .Filter(x => !x.IsFlipped) .GroupBy(x => x.Level) .Any(g => g.Count() >= 2); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && HasSameLevelDigivolutionCards(card.PermanentOfThisCard()); } bool CanSelectCardCondition(CardSource cardSource) { return cardSource != null && cardSource.HasLightFangOrNightClawTraits && cardSource.IsTamer && cardSource.Owner == card.Owner && CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass) && !card.Owner.GetBattleAreaPermanents().Any((permanent) => permanent.IsTamer && permanent.TopCard.HasSameCardName(cardSource)); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition)) { CardSource selectedCard = null; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, CanSelectCardCondition)); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); } } } #endregion #region Inherit //This section may contain outdated ways of doing things as it was largely copy/pasted from Gracenova and is at the moment more complicated than is worth fiddling with if (timing == EffectTiming.WhenPermanentWouldBeDeleted) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Prevent this Digimon from being deleted", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("Inherit-BT22-072"); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] [Once Per Turn] When this Digimon with the [Night Claw], [Light Fang] or [Galaxy] trait would be deleted, by trashing 2 same-level cards from its digivolution cards, it isn't deleted."; } bool CanSelectCardCondition(CardSource cardSource) { if (!cardSource.CanNotTrashFromDigivolutionCards(activateClass)) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.PermanentOfThisCard().DigivolutionCards.Contains(cardSource)) { foreach (CardSource cardSource1 in card.PermanentOfThisCard().DigivolutionCards) { if (cardSource != cardSource1) { if (cardSource.Level == cardSource1.Level) { if (!cardSource1.CanNotTrashFromDigivolutionCards(activateClass)) { if (cardSource.HasLevel && cardSource1.HasLevel) { return true; } } } } } } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card) && (card.PermanentOfThisCard().TopCard.EqualsTraits("Galaxy") || card.PermanentOfThisCard().TopCard.HasLightFangOrNightClawTraits); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectCardCondition) >= 2) { List canSelectCards = new List(); foreach (CardSource cardSource in card.PermanentOfThisCard().DigivolutionCards) { canSelectCards.Add(cardSource); } if (canSelectCards.Count >= 2) { List cardsList = ParameterComparer.Enumerate(canSelectCards, 2).ToList(); foreach (CardSource[] cardSources in cardsList) { if (cardSources.Length == 2) { if (cardSources[0].Level == cardSources[1].Level) { if (cardSources[0].HasLevel && cardSources[1].HasLevel) { return true; } } } } } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { Permanent selectedPermanent = card.PermanentOfThisCard(); if (selectedPermanent.DigivolutionCards.Count(CanSelectCardCondition) >= 2) { List selectedCards = new List(); int maxCount = 2; SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList, canEndSelectCondition: CanEndSelectCondition, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select cards to discard.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: selectedPermanent.DigivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetNotShowCard(); yield return StartCoroutine(selectCardEffect.Activate()); bool CanEndSelectCondition(List cardSources) { if (CardEffectCommons.HasNoElement(cardSources)) { return false; } List levels = cardSources .Map(cardSource1 => cardSource1.Level) .Distinct() .ToList(); if (levels.Count > 1) { return false; } return true; } bool CanTargetCondition_ByPreSelecetedList(List cardSources, CardSource cardSource) { List levels = cardSources .Map(cardSource1 => cardSource1.Level) .Concat(new List() { cardSource.Level }) .Distinct() .ToList(); if (levels.Count > 1) { return false; } return true; } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { if (selectedCards.Count == 2) { selectedPermanent.willBeRemoveField = false; selectedPermanent.HideDeleteEffect(); selectedPermanent.HideHandBounceEffect(); selectedPermanent.HideDeckBounceEffect(); } yield return ContinuousController.instance.StartCoroutine(new ITrashDigivolutionCards( selectedPermanent, selectedCards, activateClass).TrashDigivolutionCards()); } } } } } #endregion return cardEffects; } } }