using System; using System.Collections; using System.Collections.Generic; using System.Linq; //BT22 Crescemon namespace DCGO.CardEffects.BT22 { public class BT22_073 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alt digivolution if (timing == EffectTiming.None) { bool PermanentCondition(Permanent permanent) { return permanent.Level == 4 && (permanent.TopCard.HasLightFangOrNightClawTraits || permanent.TopCard.HasCSTraits); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 3, false, card, null)); } #endregion #region Jamming if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.JammingSelfStaticEffect( isInheritedEffect: false, card: card, condition: null)); } #endregion #region When Digivolving if(timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Draw 1 trash 1 freeze 1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() => "[When Digivolving] and trash 1 card in your hand. Then, if this Digimon's stack has 2 or more same-level cards, 1 of your opponent's Digimon or Tamers can't suspend until their turn ends."; bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool HasSameLevelDigivolutionCards(Permanent permanent) { return permanent.StackCards .Filter(x => !x.IsFlipped) .GroupBy(x => x.Level) .Any(g => g.Count() >= 2); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card) && (permanent.IsTamer || permanent.IsDigimon); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (card.Owner.LibraryCards.Count >= 1) yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw()); if (card.Owner.HandCards.Count >= 1) { int discardCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: (cardSource) => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: discardCount, canNoSelect: false, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); yield return StartCoroutine(selectHandEffect.Activate()); } if (HasSameLevelDigivolutionCards(card.PermanentOfThisCard())) { if (card.Owner.Enemy.GetBattleAreaPermanents().Count(PermanentCondition) >= 1) { int maxCount = Math.Min(1, card.Owner.Enemy.GetBattleAreaPermanents().Count(PermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: PermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon or Tamer that will get unable to suspend.", "The opponent is selecting 1 Digimon or Tamer that will get unable to suspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; if (selectedPermanent != null) { CanNotSuspendClass canNotSuspendClass = new CanNotSuspendClass(); canNotSuspendClass.SetUpICardEffect("Can't Suspend", CanUseCondition1, card); canNotSuspendClass.SetUpCanNotSuspendClass(PermanentCondition: PermanentCondition); selectedPermanent.UntilOwnerTurnEndEffects.Add((_timing) => canNotSuspendClass); if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateDebuffEffect(selectedPermanent)); } bool CanUseCondition1(Hashtable hashtable) { if (selectedPermanent.TopCard != null) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } return false; } bool PermanentCondition(Permanent permanent) { if (permanent == selectedPermanent) { return true; } return false; } } } } } } } #endregion #region Inherit //This section may contain outdated ways of doing things as it was largely copy/pasted from Gracenova and is at the moment more complicated than is worth fiddling with if (timing == EffectTiming.WhenPermanentWouldBeDeleted) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Prevent this Digimon from being deleted", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("Inherit-BT22-073"); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] [Once Per Turn] When this Digimon with the [Night Claw], [Light Fang] or [Galaxy] trait would be deleted, by trashing 2 same-level cards from its digivolution cards, it isn't deleted."; } bool CanSelectCardCondition(CardSource cardSource) { if (!cardSource.CanNotTrashFromDigivolutionCards(activateClass)) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.PermanentOfThisCard().DigivolutionCards.Contains(cardSource)) { foreach (CardSource cardSource1 in card.PermanentOfThisCard().DigivolutionCards) { if (cardSource != cardSource1) { if (cardSource.Level == cardSource1.Level) { if (!cardSource1.CanNotTrashFromDigivolutionCards(activateClass)) { if (cardSource.HasLevel && cardSource1.HasLevel) { return true; } } } } } } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card) && (card.PermanentOfThisCard().TopCard.EqualsTraits("Galaxy") || card.PermanentOfThisCard().TopCard.HasLightFangOrNightClawTraits); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectCardCondition) >= 2) { List canSelectCards = new List(); foreach (CardSource cardSource in card.PermanentOfThisCard().DigivolutionCards) { canSelectCards.Add(cardSource); } if (canSelectCards.Count >= 2) { List cardsList = ParameterComparer.Enumerate(canSelectCards, 2).ToList(); foreach (CardSource[] cardSources in cardsList) { if (cardSources.Length == 2) { if (cardSources[0].Level == cardSources[1].Level) { if (cardSources[0].HasLevel && cardSources[1].HasLevel) { return true; } } } } } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { Permanent selectedPermanent = card.PermanentOfThisCard(); if (selectedPermanent.DigivolutionCards.Count(CanSelectCardCondition) >= 2) { List selectedCards = new List(); int maxCount = 2; SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList, canEndSelectCondition: CanEndSelectCondition, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select cards to discard.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: selectedPermanent.DigivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetNotShowCard(); yield return StartCoroutine(selectCardEffect.Activate()); bool CanEndSelectCondition(List cardSources) { if (CardEffectCommons.HasNoElement(cardSources)) { return false; } List levels = cardSources .Map(cardSource1 => cardSource1.Level) .Distinct() .ToList(); if (levels.Count > 1) { return false; } return true; } bool CanTargetCondition_ByPreSelecetedList(List cardSources, CardSource cardSource) { List levels = cardSources .Map(cardSource1 => cardSource1.Level) .Concat(new List() { cardSource.Level }) .Distinct() .ToList(); if (levels.Count > 1) { return false; } return true; } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { if (selectedCards.Count == 2) { selectedPermanent.willBeRemoveField = false; selectedPermanent.HideDeleteEffect(); selectedPermanent.HideHandBounceEffect(); selectedPermanent.HideDeckBounceEffect(); } yield return ContinuousController.instance.StartCoroutine(new ITrashDigivolutionCards( selectedPermanent, selectedCards, activateClass).TrashDigivolutionCards()); } } } } } #endregion return cardEffects; } } }