using System.Collections; using System.Collections.Generic; using System.Linq; //Boltmon namespace DCGO.CardEffects.BT22 { public class BT22_078 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution Requirement if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { if (targetPermanent.TopCard.EqualsTraits("Flame") || targetPermanent.TopCard.HasCSTraits) { if (targetPermanent.TopCard.HasLevel) { if (targetPermanent.Level == 5) { return true; } } } return false; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Rush if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.RushSelfStaticEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Your Turn if (timing == EffectTiming.None) { AddSkillClass addSkillClass = new AddSkillClass(); addSkillClass.SetUpICardEffect("This Digimon gains all [Main] effects of its digivolution cards with the [Flame] trait.", CanUseCondition, card); addSkillClass.SetUpAddSkillClass(cardSourceCondition: CardSourceCondition, getEffects: GetEffects); cardEffects.Add(addSkillClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.IsOwnerTurn(card); } bool PermanentCondition(Permanent permanent) { return permanent == card.PermanentOfThisCard(); } bool CardSourceCondition(CardSource cardSource) { if (PermanentCondition(cardSource.PermanentOfThisCard())) { if (cardSource == cardSource.PermanentOfThisCard().TopCard) { return true; } } return false; } List GetEffects(CardSource cardSource, List cardEffects, EffectTiming _timing) { if (CardSourceCondition(cardSource)) { foreach (CardSource cardSource1 in cardSource.PermanentOfThisCard().DigivolutionCards) { if (cardSource1.EqualsTraits("Flame")) { foreach (ICardEffect cardEffect in cardSource1.cEntity_EffectController.GetCardEffects_ExceptAddedEffects(_timing, card)) { if (cardEffect.EffectDiscription.Contains("[Main]")) { if (!cardEffect.IsSecurityEffect && !cardEffect.IsInheritedEffect) { cardEffects.Add(cardEffect); } } } } } } return cardEffects; } } #endregion #region When Attacking - OPT if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete 1 Digimon with lowest level", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("WA_BT22-078"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] [Once Per Turn] Delete 1 of your opponent's Digimon with the lowest level."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsMinLevel(permanent, card.Owner.Enemy); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition); } IEnumerator ActivateCoroutine(Hashtable hashtable) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } #endregion #region Assembly if (timing == EffectTiming.None) { AddAssemblyConditionClass addAssemblyConditionClass = new AddAssemblyConditionClass(); addAssemblyConditionClass.SetUpICardEffect($"Assembly", CanUseCondition, card); addAssemblyConditionClass.SetUpAddAssemblyConditionClass(getAssemblyCondition: GetAssembly); addAssemblyConditionClass.SetNotShowUI(true); cardEffects.Add(addAssemblyConditionClass); bool CanUseCondition(Hashtable hashtable) { return true; } AssemblyCondition GetAssembly(CardSource cardSource) { if (cardSource == card) { AssemblyConditionElement element = new AssemblyConditionElement(CanSelectCardCondition); bool CanSelectCardCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource.Owner == card.Owner) { if (cardSource.IsDigimon) { if (cardSource.EqualsTraits("Flame")) { return true; } } } } return false; } bool CanTargetCondition_ByPreSelecetedList(List cardSources, CardSource cardSource) { List cardIDs = new List(); foreach (CardSource cardSource1 in cardSources) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } if (cardIDs.Contains(cardSource.CardID)) { return false; } return true; } AssemblyCondition assemblyCondition = new AssemblyCondition( element: element, CanTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList, selectMessage: "5 [Flame] trait Digimon cards w/different card numbers", elementCount: 5, reduceCost: 6); return assemblyCondition; } return null; } } #endregion return cardEffects; } } }