using System; using System.Collections; using System.Collections.Generic; // Nokia Shiramine namespace DCGO.CardEffects.BT22 { public class BT22_084 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Start of your turn if (timing == EffectTiming.OnStartTurn) { cardEffects.Add(CardEffectFactory.SetMemoryTo3TamerEffect(card)); } #endregion #region Start of your main phase if (timing == EffectTiming.OnStartMainPhase) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 [Agumon] or [Gabumon]", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, _ => SharedActivateCoroutine(activateClass), -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Start of Your Main Phase] If you have 1 or fewer Digimon, you may play 1 [Agumon] or [Gabumon] from your hand without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnField(card) && CardEffectCommons.IsOwnerTurn(card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnField(card) && card.Owner.GetBattleAreaDigimons().Count <= 1; } } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 [Agumon] or [Gabumon]", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, _ => SharedActivateCoroutine(activateClass), -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] If you have 1 or fewer Digimon, you may play 1 [Agumon] or [Gabumon] from your hand without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnField(card) && card.Owner.GetBattleAreaDigimons().Count <= 1; } } #endregion #region OP/SOYMP Shared IEnumerator SharedActivateCoroutine(ActivateClass activateClass) { bool CanSelectCardCondition(CardSource cardSource) { return cardSource.IsDigimon && (cardSource.EqualsCardName("Agumon") || cardSource.EqualsCardName("Gabumon")) && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass); } if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition)) { CardSource selectedCard = null; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, CanSelectCardCondition)); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); } } #endregion #region All Turns if (timing == EffectTiming.None) { bool Condition() { return CardEffectCommons.IsExistOnBattleArea(card); } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && (permanent.TopCard.ContainsCardName("Greymon") || permanent.TopCard.ContainsCardName("Garurumon") || permanent.TopCard.ContainsCardName("Omnimon")); } cardEffects.Add(CardEffectFactory.ChangeDPStaticEffect( permanentCondition: PermanentCondition, changeValue: 1000, isInheritedEffect: false, card: card, condition: Condition, effectName: () => "Your Digimon with [Greymon], [Garurumon] or [Omnimon] in their names get +1000 DP")); } #endregion #region Security if (timing == EffectTiming.SecuritySkill) { cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card)); } #endregion return cardEffects; } } }