using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; // Eater (Species Form) namespace DCGO.CardEffects.BT22 { public class BT22_079 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Blocker if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] (Draw 1 card from your deck)."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw()); } } #endregion #region ESS #region Reduce Cost Effect ActivateClass activateClass2 = new ActivateClass(); activateClass2.SetUpICardEffect("Reduce play cost", CanUseCondition2, card); activateClass2.SetUpActivateClass(CanActivateCondition2, ActivateCoroutine2, 1, true, EffectDiscription2()); activateClass2.SetHashString("Reduce_BT22_079"); activateClass2.SetIsInheritedEffect(true); string EffectDiscription2() { return "[Breeding] [Your Turn] [Once Per Turn] When any of your Digimon cards with the [Eater] trait would be played, you may reduce the play costs by 1."; } bool CardCondition(CardSource cardSource) { if (cardSource.Owner == card.Owner) { if (cardSource.IsDigimon) { if (cardSource.HasEaterTraits) { return true; } } } return false; } bool CanUseCondition2(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBreedingArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition)) { return true; } } } return false; } bool CanActivateCondition2(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBreedingArea(card)) { PlayCardClass playCardClass = CardEffectCommons.GetPlayCardClassFromHashtable(hashtable); if (playCardClass != null) { if (playCardClass.PayCost) { return true; } } } return false; } IEnumerator ActivateCoroutine2(Hashtable _hashtable) { if (CardEffectCommons.IsExistOnBreedingArea(card)) { ContinuousController.instance.PlaySE(GManager.instance.GetComponent().BuffSE); ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect($"Play Cost -1", CanUseCondition1, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true); card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass); yield return new WaitForSeconds(0.4f); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable)); bool CanUseCondition1(Hashtable hashtable) { return true; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { Cost -= 1; } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents == null) { return true; } else { if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0) { return true; } } return false; } bool CardSourceCondition(CardSource cardSource) { CardSource Card = CardEffectCommons.GetCardFromHashtable(_hashtable); if (Card != null) { if (cardSource == Card) { return true; } } return false; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } } } #endregion #region Before Pay Cost if (timing == EffectTiming.BeforePayCost) { cardEffects.Add(activateClass2); } #endregion #region Before Pay Cost (Not Shown) if (timing == EffectTiming.None) { ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect("Play Cost -1", CanUseCondition, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true); changeCostClass.SetNotShowUI(true); cardEffects.Add(changeCostClass); bool CanUseCondition(Hashtable hashtable) { if (!card.Owner.isYou && GManager.instance.IsAI) { return false; } if (CardEffectCommons.IsExistOnBreedingArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (activateClass2 != null) { if (!card.cEntity_EffectController.isOverMaxCountPerTurn(activateClass2, activateClass2.MaxCountPerTurn)) { return true; } } } } return false; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { Cost -= 1; } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents == null) { return true; } else { if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0) { return true; } } return false; } bool CardSourceCondition(CardSource cardSource) { if (cardSource.IsDigimon) { if (cardSource.HasEaterTraits) { return true; } } return false; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } } #endregion #endregion return cardEffects; } } }