using System; using System.Collections; using System.Collections.Generic; // Chaperomon namespace DCGO.CardEffects.BT22 { public class BT22_036 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Overclock if (timing == EffectTiming.OnEndTurn) { cardEffects.Add(CardEffectFactory.OverclockSelfEffect(trait: "Puppet", isInheritedEffect: false, card: card, condition: null)); } #endregion #region Hand Main if (timing == EffectTiming.OnDeclaration) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place 1 [ShoeShoemon] from trash into a [Shoemon] sources, then digivolve", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Hand] [Main] If you have [Arisa Kinosaki], by placing 1 [ShoeShoemon] from your trash as any of your [Shoemon]'s bottom digivolution card, it digivolves into this card for a digivolution cost of 3, ignoring digivolution requirements."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnHand(card) && CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsArisaKinosaki) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsShoemon) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, IsShoeShoemon); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnHand(card) && CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsArisaKinosaki) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsShoemon) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, IsShoeShoemon); } bool IsArisaKinosaki(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card) && permanent.TopCard.EqualsCardName("Arisa Kinosaki"); bool IsShoemon(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card) && permanent.TopCard.EqualsCardName("Shoemon"); bool IsShoeShoemon(CardSource cardSource) => cardSource.EqualsCardName("ShoeShoemon"); IEnumerator ActivateCoroutine(Hashtable hashtable) { CardSource selectedShoeShoeMon = null; #region Select ShoeShoemon From trash int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, IsShoeShoemon)); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: IsShoeShoemon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => false, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 [ShoeShoemon] to add to sources", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedShoeShoeMon = cardSource; yield return null; } selectCardEffect.SetUpCustomMessage("Select 1 [ShoeShoemon] to add to sources.", "The opponent is selecting 1 [ShoeShoemon] to add to sources."); yield return StartCoroutine(selectCardEffect.Activate()); #endregion if (selectedShoeShoeMon != null) { Permanent selectedShoemon = null; #region Select Shoemon on Field int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionOwnersPermanentCount(card, IsShoemon)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsShoemon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedShoemon = permanent; yield return null; } selectPermanentEffect.SetUpCustomMessage("Select 1 [Shoemon] to gain source", "The opponent is selecting 1 [Shoemon] to gain source"); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); #endregion if (selectedShoemon != null) { yield return ContinuousController.instance.StartCoroutine( selectedShoemon.AddDigivolutionCardsBottom(new List() { selectedShoeShoeMon }, activateClass)); if (selectedShoemon.DigivolutionCards.Contains(selectedShoeShoeMon)) yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.DigivolveIntoHandOrTrashCard( targetPermanent: selectedShoemon, cardCondition: cs => cs == card, payCost: true, reduceCostTuple: null, fixedCostTuple: null, ignoreDigivolutionRequirementFixedCost: 3, isHand: true, activateClass: activateClass, successProcess: null, isOptional: false)); } } yield return null; } } #endregion #region All Turns - ESS if (timing == EffectTiming.WhenRemoveField) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete 1 of your other Digimon to prevent this Digimon from leaving", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("BT22_036_Substitute"); cardEffects.Add(activateClass); string EffectDescription() { return "[All Turns] [Once Per Turn] When this Digimon would leave the battle area other than by your effects, by deleting 1 of your Tokens or other [Puppet] trait Digimon, it doesn't leave."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent != card.PermanentOfThisCard() && (permanent.IsToken || permanent.TopCard.ContainsTraits("Puppet")); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card) && !CardEffectCommons.IsByEffect(hashtable, cardEffect => CardEffectCommons.IsOwnerEffect(cardEffect, card)); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { Permanent thisCardPermanent = card.PermanentOfThisCard(); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.DeletePeremanentAndProcessAccordingToResult( targetPermanents: new List() { permanent }, activateClass: activateClass, successProcess: _ => SuccessProcess(), failureProcess: null)); IEnumerator SuccessProcess() { thisCardPermanent.willBeRemoveField = false; thisCardPermanent.HideDeleteEffect(); thisCardPermanent.HideHandBounceEffect(); thisCardPermanent.HideDeckBounceEffect(); thisCardPermanent.HideWillRemoveFieldEffect(); yield return null; } } } } } #endregion return cardEffects; } } }