using System; using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; // Betamon namespace DCGO.CardEffects.BT23 { public class BT23_017 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasCSTraits && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.IsLevel2; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash 1 card, return 1 non digi-egg [CS] card from trash to hand", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] By trashing 1 card in your hand, you may return 1 non-Digi-Egg card with the [CS] trait from your trash to the hand."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } bool CanSelectCardCondition(CardSource cardSource) { return !cardSource.IsDigiEgg && cardSource.HasCSTraits; } IEnumerator ActivateCoroutine(Hashtable hashtable) { bool trashed = false; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: (cardSource) => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); IEnumerator AfterSelectCardCoroutine(List cardSources) { if (cardSources.Any()) trashed = true; yield return null; } selectHandEffect.SetUpCustomMessage("Select 1 card to trash", "Your opponent is selecting 1 card to trash"); selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card"); yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate()); if (trashed && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectCardCondition)); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: null, afterSelectCardCoroutine: null, message: "Select 1 [CS] card to add to hand.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.AddHand, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 [CS] card to add to hand.", "The opponent is selecting 1 card to add to hand."); selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); } } } #endregion #region ESS - When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 5 cost or less [Hudie] digimon from hand", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("BT23_017_WA"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] [Once Per Turn] You may play 1 play cost 5 or lower Digimon card with the [Hudie] trait from your hand without paying the cost. The Digimon this effect played can't digivolve and is deleted at the end of your opponent's turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.IsDigimon && cardSource.HasPlayCost && cardSource.BasePlayCostFromEntity <= 5 && cardSource.HasHudieTraits && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition)) { CardSource selectedCard = null; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } selectHandEffect.SetUpCustomMessage("Select 1 [Hudie] digimon to play", "Your opponent is selecting 1 card to play"); selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card"); yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate()); if (selectedCard != null) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( new List() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); yield return new WaitForSeconds(0.2f); Permanent playedDigimon = selectedCard.PermanentOfThisCard(); #region Can't Digivolve/Delete EoOT if (playedDigimon != null) { #region Can't Digivolve CanNotDigivolveClass canNotEvolveClass = new CanNotDigivolveClass(); canNotEvolveClass.SetUpICardEffect("Can't digivolve", CanUseCantEvoCondition, card); canNotEvolveClass.SetUpCanNotEvolveClass(permanentCondition: PermanentCondition, cardCondition: CardCondition); playedDigimon.PermanentEffects.Add((_timing) => canNotEvolveClass); bool CanUseCantEvoCondition(Hashtable hashtable) { return CardEffectCommons.IsPermanentExistsOnBattleArea(playedDigimon); } bool PermanentCondition(Permanent permanent) { return permanent == playedDigimon; } bool CardCondition(CardSource cardSource) { return true; } #endregion #region Delete Digimon Played yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.AddSelfDeleteEffect(playedDigimon, CardEffectCommons.DeleteTiming.AtOpponentTurnEnd, activateClass)); #endregion } #endregion } } } } #endregion return cardEffects; } } }