using System.Collections; using System.Collections.Generic; using UnityEngine; // Tentomon namespace DCGO.CardEffects.BT23 { public class BT23_037 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.IsLevel2 && targetPermanent.TopCard.HasCSTraits; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region Your Turn if (timing == EffectTiming.None) { bool Condition() { return CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.IsExistOnBattleArea(card); } bool PermanentCondition(Permanent targetPermanent) { return targetPermanent == card.PermanentOfThisCard(); } bool CardSourceCondition(CardSource cardSource) { return cardSource.HasCSTraits; } bool RootCondition(SelectCardEffect.Root root) { return true; } cardEffects.Add(CardEffectFactory.ChangeDigivolutionCostStaticEffect( changeValue: -1, permanentCondition: PermanentCondition, cardCondition: CardSourceCondition, rootCondition: RootCondition, isInheritedEffect: false, card: card, condition: Condition, setFixedCost: false)); } #endregion #region ESS - When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 5 cost or less [Hudie] digimon from hand", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("BT23_017_WA"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] [Once Per Turn] You may play 1 play cost 5 or lower Digimon card with the [Hudie] trait from your hand without paying the cost. The Digimon this effect played can't digivolve and is deleted at the end of your opponent's turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.IsDigimon && cardSource.HasPlayCost && cardSource.BasePlayCostFromEntity <= 5 && cardSource.EqualsTraits("Hudie") && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition)) { CardSource selectedCard = null; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } selectHandEffect.SetUpCustomMessage("Select 1 [Hudie] digimon to play", "Your opponent is selecting 1 card to play"); selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card"); yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate()); if (selectedCard != null) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( new List() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); yield return new WaitForSeconds(0.2f); Permanent playedDigimon = selectedCard.PermanentOfThisCard(); #region Can't Digivolve/Delete EoOT if (playedDigimon != null) { #region Can't Digivolve CanNotDigivolveClass canNotEvolveClass = new CanNotDigivolveClass(); canNotEvolveClass.SetUpICardEffect("Can't digivolve", CanUseCantEvoCondition, card); canNotEvolveClass.SetUpCanNotEvolveClass(permanentCondition: PermanentCondition, cardCondition: CardCondition); playedDigimon.PermanentEffects.Add((_timing) => canNotEvolveClass); bool CanUseCantEvoCondition(Hashtable hashtable) { return CardEffectCommons.IsPermanentExistsOnBattleArea(playedDigimon); } bool PermanentCondition(Permanent permanent) { return permanent == playedDigimon; } bool CardCondition(CardSource cardSource) { return true; } #endregion #region Delete Digimon Played yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.AddSelfDeleteEffect(playedDigimon, CardEffectCommons.DeleteTiming.AtOpponentTurnEnd, activateClass)); #endregion } #endregion } } } } #endregion return cardEffects; } } }