using System; using System.Collections; using System.Collections.Generic; using System.Linq; // Lilamon namespace DCGO.CardEffects.BT23 { public class BT23_044 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.IsLevel4 && targetPermanent.TopCard.HasCSTraits; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region Reduce Cost bool IsCSOrYuuko(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card) && permanent.IsDigimon && permanent.TopCard.HasCSTraits || permanent.IsTamer && permanent.TopCard.EqualsCardName("Yuuko Kamishiro"); } #region Before Pay Cost - Condition Effect if (timing == EffectTiming.BeforePayCost) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play cost reduction -3", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetHashString("BT23_031_ReducePlayCost"); cardEffects.Add(activateClass); string EffectDiscription() { return "When this card would be played from the hand, if you have [Yuuko Kamishiro] or a [CS] trait Digimon, reduce the play cost by 3."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnHand(card) && CardEffectCommons.HasMatchConditionPermanent(IsCSOrYuuko); } bool CardCondition(CardSource cardSource) { return CardEffectCommons.IsExistOnHand(cardSource) && cardSource == card; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect("Play Cost -3", CanUseCondition1, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true); card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass); bool CanUseCondition1(Hashtable hashtable) { return true; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { if (CardEffectCommons.HasMatchConditionPermanent(IsCSOrYuuko)) { Cost -= 3; } } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents == null) { return true; } else { if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0) { return true; } } return false; } bool CardSourceCondition(CardSource cardSource) { return cardSource == card; } bool RootCondition(SelectCardEffect.Root root) { return root == SelectCardEffect.Root.Hand; } bool isUpDown() { return true; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable)); } } #endregion #region Reduce Play Cost - Not Shown if (timing == EffectTiming.None) { ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect("Play Cost -3", CanUseCondition, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true); changeCostClass.SetNotShowUI(true); cardEffects.Add(changeCostClass); bool CanUseCondition(Hashtable hashtable) { if (card.Owner.HandCards.Contains(card)) { ICardEffect activateClass = card.EffectList(EffectTiming.BeforePayCost).Find(cardEffect => cardEffect.EffectName == "Play cost reduction -3"); if (activateClass != null) { if (CardEffectCommons.HasMatchConditionPermanent(IsCSOrYuuko)) { return true; } } } return false; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { if (CardEffectCommons.HasMatchConditionPermanent(IsCSOrYuuko)) { Cost -= 3; } } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents == null) { return true; } else { if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0) { return true; } } return false; } bool CardSourceCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource == card) { return true; } } return false; } bool RootCondition(SelectCardEffect.Root root) { return root == SelectCardEffect.Root.Hand; } bool isUpDown() { return true; } } #endregion #endregion #region OP/WD Shared bool IsUnSuspendedDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent) && !permanent.IsSuspended; } IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { if (CardEffectCommons.HasMatchConditionPermanent(IsUnSuspendedDigimon)) { Permanent selectedPermament = null; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(IsUnSuspendedDigimon)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsUnSuspendedDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermament = permanent; yield return null; } yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); if (selectedPermament != null && selectedPermament.IsSuspended) { bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && (permanent.TopCard.EqualsTraits("Vegetation") || permanent.TopCard.EqualsTraits("Plant") || permanent.TopCard.EqualsTraits("Fairy") || permanent.TopCard.HasCSTraits); } if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectPermanentCondition)) { Permanent selectedPermament1 = null; int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent(); selectPermanentEffect1.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine1, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectPermanentCoroutine1(Permanent permanent) { selectedPermament1 = permanent; yield return null; } yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate()); if (selectedPermament1 != null) { bool CardEffectCondition(ICardEffect cardEffect) { return CardEffectCommons.IsOpponentEffect(cardEffect, card); } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToHand( targetPermanent: selectedPermament1, cardEffectCondition: CardEffectCondition, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't return to hand by opponent's effects")); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToDeck( targetPermanent: selectedPermament1, cardEffectCondition: CardEffectCondition, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't return to deck by opponent's effects")); } } } } } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("By suspending 1 digimon, 1 digimon cant be bounced to hand & deck", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] By suspending 1 Digimon, until your opponent's turn ends, their effects can't return 1 of your Digimon with [Vegetation], [Plant] or [Fairy] in any of its traits or the [CS] trait to hands or decks."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(IsUnSuspendedDigimon); } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("By suspending 1 digimon, 1 digimon cant be bounced to hand & deck", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] By suspending 1 Digimon, until your opponent's turn ends, their effects can't return 1 of your Digimon with [Vegetation], [Plant] or [Fairy] in any of its traits or the [CS] trait to hands or decks."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(IsUnSuspendedDigimon); } } #endregion #region ESS if (timing == EffectTiming.OnEndBattle) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash opponent top security", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("BT23_044_AT"); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] [Once Per Turn] When this Digimon deletes your opponent's Digimon in battle, trash their top security card."; } bool WinnerCondition(Permanent permanent) => permanent.cardSources.Contains(card); bool LoserCondition(Permanent permanent) => CardEffectCommons.IsOpponentPermanent(permanent, card); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDeleteOpponentDigimonByBattle(hashtable: hashtable, winnerCondition: WinnerCondition, loserCondition: LoserCondition, isOnlyWinnerSurvive: false); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity( player: card.Owner.Enemy, destroySecurityCount: 1, cardEffect: activateClass, fromTop: true).DestroySecurity()); } } #endregion return cardEffects; } } }