using System.Collections; using System.Collections.Generic; using System.Linq; // Belphemon (X Antibody) namespace DCGO.CardEffects.BT23 { public class BT23_070 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Static Effects #region Alt Digivolve Cost if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.IsLevel6 && targetPermanent.TopCard.ContainsCardName("Belphemon") && !targetPermanent.TopCard.HasXAntibodyTraits; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region Rush if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.RushSelfStaticEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Piercing if (timing == EffectTiming.OnDetermineDoSecurityCheck) { cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete all highest level digimon, then if with [Belphemon] in name is in sources, attack without suspending", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] Delete all of your opponent's Digimon with the highest level. Then, if a card with [Belphemon] in its name is in this Digimon's digivolution cards, this Digimon attacks without suspending."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool HasBelphemonInName(CardSource cardSource) { return cardSource.ContainsCardName("Belphemon"); } IEnumerator ActivateCoroutine(Hashtable hashtable) { var digimonToDelete = card.Owner.Enemy.GetBattleAreaDigimons().Filter(x => CardEffectCommons.IsMaxLevel(x, card.Owner.Enemy)); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult( targetPermanents: digimonToDelete, activateClass: activateClass, successProcess: null, failureProcess: null)); var thisPermament = card.PermanentOfThisCard(); if (thisPermament.DigivolutionCards.Any(HasBelphemonInName) && thisPermament.CanAttack(activateClass, withoutTap: true)) { SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent(); selectAttackEffect.SetUp( attacker: thisPermament, canAttackPlayerCondition: () => true, defenderCondition: (permanent) => true, cardEffect: activateClass); selectAttackEffect.SetWithoutTap(); selectAttackEffect.SetCanNotSelectNotAttack(); yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate()); } } } #endregion #region End of Attack if (timing == EffectTiming.OnEndAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Digivolve into [Belphemon: Sleep Mode] in trash", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[End of Attack] This Digimon may digivolve into [Belphemon: Sleep Mode] in the trash, ignoring digivolution requirements and without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnEndAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, IsSleepMode); } bool IsSleepMode(CardSource cardSource) { return cardSource.IsDigimon && cardSource.EqualsCardName("Belphemon: Sleep Mode"); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, IsSleepMode)) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard( targetPermanent: card.PermanentOfThisCard(), cardCondition: IsSleepMode, payCost: false, reduceCostTuple: null, fixedCostTuple: null, ignoreDigivolutionRequirementFixedCost: 2, isHand: false, activateClass: activateClass, successProcess: null) ); } } #endregion return cardEffects; } } }