using System; using System.Collections; using System.Collections.Generic; // Greymon namespace DCGO.CardEffects.BT23 { public class BT23_008 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.IsLevel3 && (targetPermanent.TopCard.ContainsCardName("Agumon") || targetPermanent.TopCard.HasCSTraits); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region Raid if (timing == EffectTiming.OnAllyAttack) { cardEffects.Add(CardEffectFactory.RaidSelfEffect( isInheritedEffect: false, card: card, condition: null) ); } #endregion #region Main - OPT if (timing == EffectTiming.OnDeclaration) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("By placing the top card of this Digimon as bottom digivolution card, play 1 [Gabumon]/[Nokia Shiramine] from hand for 2 less", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("BT23_008_Main"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Main] [Once Per Turn] By placing this Digimon's top stacked card as its bottom digivolution card, you may play 1 [Gabumon] or [Nokia Shiramine] from your hand with the play cost reduced by 2."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.IsOwnerTurn(card) && card.PermanentOfThisCard().StackCards.Count >= 1; } bool CanSelectCardCondition(CardSource cardSource) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource, true, activateClass)) { if (cardSource.IsDigimon && cardSource.EqualsCardName("Gabumon")) return true; if (cardSource.IsTamer && cardSource.EqualsCardName("Nokia Shiramine")) return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card) && card.PermanentOfThisCard().StackCards.Count >= 1) { CardSource topCard = card.PermanentOfThisCard().TopCard; yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom( new List() { topCard }, activateClass)); if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition)) { CardSource selectCard = null; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, CanSelectCardCondition)); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectCard = cardSource; yield return null; } yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate()); if (selectCard != null) { int cost = selectCard.BasePlayCostFromEntity - 2; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( new List() { selectCard }, activateClass: activateClass, payCost: true, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true, fixedCost: cost)); } } } } } #endregion #region ESS if (timing == EffectTiming.None) { bool Condition() { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.IsOwnerTurn(card); } cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 2000, isInheritedEffect: true, card: card, condition: Condition)); } #endregion return cardEffects; } } }