using System; using System.Collections; using System.Collections.Generic; // Garudamon namespace DCGO.CardEffects.BT23 { public class BT23_012 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasCSTraits && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.IsLevel4; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region OP/WD Shared bool SharedCanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card); } IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { if (CardEffectCommons.HasMatchConditionPermanent(SharedCanSelectPermanentCondition)) { Permanent selectedPermament = null; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(SharedCanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: SharedCanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermament = permanent; yield return null; } selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to gain Raid", "Your opponent is selecting 1 digimon to gain Raid"); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); if (selectedPermament != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRaid( targetPermanent: selectedPermament, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Give 1 digimon Raid", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] 1 of your Digimon gains for the turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(SharedCanSelectPermanentCondition); } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Give 1 digimon Raid", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] 1 of your Digimon gains for the turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(SharedCanSelectPermanentCondition); } } #endregion #region OD/ESS-OD Shared bool SharedCanSelectCardCondition(CardSource cardSource, ActivateClass activateClass) { return cardSource.IsDigimon && cardSource.HasLevel && cardSource.Level <= 4 && (cardSource.HasCSTraits || cardSource.HasAvianBeastAnimalTraits) && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass); } IEnumerator SharedActivateCoroutine1(Hashtable hashtable, ActivateClass activateClass) { if (CardEffectCommons.HasMatchConditionOwnersHand(card, cs => SharedCanSelectCardCondition(cs, activateClass))) { CardSource selectedCard = null; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, cs => SharedCanSelectCardCondition(cs, activateClass))); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: cs => SharedCanSelectCardCondition(cs, activateClass), canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate()); if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: new List() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); } } #endregion #region On Deletion if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 level 4 or lower digimon from hand", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine1(hashtable, activateClass), -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Deletion] You may play 1 level 4 or lower Digimon card with the [CS] trait or [Avian], [Bird], [Beast], [Animal] or [Sovereign] in any of its traits (other than [Sea Animal]) from your hand without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.CanActivateOnDeletion(card, activateClass) && CardEffectCommons.HasMatchConditionOwnersHand(card, cs => SharedCanSelectCardCondition(cs, activateClass)); } } #endregion #region ESS - On Deletion if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 level 4 or lower digimon from hand", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine1(hashtable, activateClass), -1, true, EffectDiscription()); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Deletion] You may play 1 level 4 or lower Digimon card with the [CS] trait or [Avian], [Bird], [Beast], [Animal] or [Sovereign] in any of its traits (other than [Sea Animal]) from your hand without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.CanActivateOnDeletion(card, activateClass) && CardEffectCommons.HasMatchConditionOwnersHand(card, cs => SharedCanSelectCardCondition(cs, activateClass)); } } #endregion return cardEffects; } } }