using System; using System.Collections; using System.Collections.Generic; // Gallantmon namespace DCGO.CardEffects.BT23 { public class BT23_014 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.IsLevel5 && targetPermanent.TopCard.HasCSTraits; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region Shared OP/WD Floodgate IEnumerator SharedFloodGateActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { bool CanUseCondition1(Hashtable hashtable) { return true; } bool CardCondition(CardSource cardSource) { return CardEffectCommons.IsExistInAnyTrash(cardSource) && (cardSource.IsDigimon || cardSource.IsTamer); } bool CardEffectCondition(ICardEffect cardEffect) { return cardEffect != null && cardEffect.EffectSourceCard.Owner == card.Owner.Enemy; } CanNotPutFieldClass canNotPutFieldClass = new CanNotPutFieldClass(); canNotPutFieldClass.SetUpICardEffect("Can't play Digimon or Tamers from trash by effect", CanUseCondition1, card); canNotPutFieldClass.SetUpCanNotPutFieldClass(cardCondition: CardCondition, cardEffectCondition: CardEffectCondition); card.Owner.Enemy.UntilOwnerTurnEndEffects.Add((_timing) => canNotPutFieldClass); ContinuousController.instance.PlaySE(GManager.instance.GetComponent().DebuffSE); yield return null; } #endregion #region On Play - Floodgate if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Your opponent effects cannot play digimon or tamers from trash until their turn ends", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedFloodGateActivateCoroutine(hash, activateClass), -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Until your opponent's turn ends, their effects can't play Digimon or Tamers from the trash."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } } #endregion #region When Digivolving - Floodgate if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Your opponent effects cannot play digimon or tamers from trash until their turn ends", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedFloodGateActivateCoroutine(hash, activateClass), -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] Until your opponent's turn ends, their effects can't play Digimon or Tamers from the trash."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } } #endregion #region Shared OP/WD/WA int DPThreshold() { var permamentsCount = card.Owner.Enemy.GetBattleAreaPermanents().Filter(x => x.IsDigimon || x.IsTamer).Count * 2000; return 8000 + permamentsCount; } IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && permanent.DP <= card.Owner.MaxDP_DeleteEffect(DPThreshold(), activateClass); } if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } // This is here to see if it helps with timing issues when this is used first & floodgate second yield return null; } #endregion #region On Play - Delete if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect($"Delete 1 digimon with {DPThreshold()} DP or less", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Delete 1 of your opponent's Digimon with 8000 DP or less. For each of their Digimon and Tamers, add 2000 to this DP deletion effect's maximum."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } } #endregion #region When Digivolving - Delete if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect($"Delete 1 digimon with {DPThreshold()} DP or less", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] Delete 1 of your opponent's Digimon with 8000 DP or less. For each of their Digimon and Tamers, add 2000 to this DP deletion effect's maximum."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } } #endregion #region When Attacking - Delete if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect($"Delete 1 digimon with {DPThreshold()} DP or less", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] Delete 1 of your opponent's Digimon with 8000 DP or less. For each of their Digimon and Tamers, add 2000 to this DP deletion effect's maximum."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } } #endregion return cardEffects; } } }