using System; using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; //Eater Bit namespace DCGO.CardEffects.BT23 { public class BT23_073 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete 1 level 3 Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Delete 1 of your opponent's level 3 Digimon."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (permanent.Level == 3) { if (permanent.TopCard.HasLevel) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } #endregion #region All Turns if (timing == EffectTiming.WhenRemoveField) { List wouldBeRemovedPermaments = new List(); ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Prevent a Digimon from leaving battle area", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("Substitute_BT23_073"); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] [Once Per Turn] When any of your other Digimon with the [Eater] or [Hudie] trait would leave the battle area, by deleting this Digimon or placing it as the bottom digivolution card of your [Mother Eater] in the breeding area, 1 of those Digimon doesn't leave."; } bool RemovedFromPlayPermanent(Permanent permanent) { wouldBeRemovedPermaments.Add(permanent); if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && (permanent.TopCard.HasEaterTraits || permanent.TopCard.HasHudieTraits) && permanent != card.PermanentOfThisCard()) { wouldBeRemovedPermaments.Add(permanent); return true; } return false; } bool HasMother(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBreedingArea(permanent, card) && permanent.TopCard.EqualsCardName("Mother Eater"); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenPermanentRemoveField(hashtable, RemovedFromPlayPermanent); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { bool canAddSource = CardEffectCommons.HasMatchConditionOwnersBreedingPermanent(card, HasMother); bool canDestroy = card.PermanentOfThisCard().CanBeDestroyed(); if (canAddSource || canDestroy) { bool willDestroy = false; if (canAddSource && canDestroy) { List> selectionElements = new List>() { new SelectionElement(message: $"Delete", value : true, spriteIndex: 0), new SelectionElement(message: $"Add to Sources", value : false, spriteIndex: 1), }; string selectPlayerMessage = "Will you delete or add to sources?"; string notSelectPlayerMessage = "The opponent is choosing whether to delete or add to sources."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect()); willDestroy = GManager.instance.userSelectionManager.SelectedBoolValue; } else { willDestroy = canDestroy; } if (willDestroy) { yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.DeletePeremanentAndProcessAccordingToResult( targetPermanents: new List() { card.PermanentOfThisCard() }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null)); } else { yield return ContinuousController.instance.StartCoroutine(new IPlacePermanentToDigivolutionCards(new List() { new Permanent[] { card.PermanentOfThisCard(), card.Owner.GetBreedingAreaPermanents()[0] } }, false, activateClass).PlacePermanentToDigivolutionCards()); yield return ContinuousController.instance.StartCoroutine(SuccessProcess()); } IEnumerator SuccessProcess() { Permanent selectedPermanent = wouldBeRemovedPermaments[0]; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(perm => wouldBeRemovedPermaments.Contains(perm))); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: perm => wouldBeRemovedPermaments.Contains(perm), canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will not be removed from battle area.", "The opponent is selecting 1 Digimon that will not be removed from battle area."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); if (selectedPermanent != null) { selectedPermanent.willBeRemoveField = false; selectedPermanent.HideDeleteEffect(); selectedPermanent.HideHandBounceEffect(); selectedPermanent.HideDeckBounceEffect(); selectedPermanent.HideWillRemoveFieldEffect(); yield return null; } } } } } #endregion #region ESS #region Reduce Cost Effect ActivateClass activateClass2 = new ActivateClass(); activateClass2.SetUpICardEffect("Reduce play cost", CanUseCondition2, card); activateClass2.SetUpActivateClass(CanActivateCondition2, ActivateCoroutine2, 1, true, EffectDiscription2()); activateClass2.SetHashString("Reduce_BT22_079"); activateClass2.SetIsInheritedEffect(true); string EffectDiscription2() { return "[Breeding] [Your Turn] [Once Per Turn] When any of your Digimon cards with the [Eater] trait would be played, you may reduce the play costs by 1."; } bool CardCondition(CardSource cardSource) { if (cardSource.Owner == card.Owner) { if (cardSource.IsDigimon) { if (cardSource.HasEaterTraits) { return true; } } } return false; } bool CanUseCondition2(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBreedingArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition)) { return true; } } } return false; } bool CanActivateCondition2(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBreedingArea(card)) { PlayCardClass playCardClass = CardEffectCommons.GetPlayCardClassFromHashtable(hashtable); if (playCardClass != null) { if (playCardClass.PayCost) { return true; } } } return false; } IEnumerator ActivateCoroutine2(Hashtable _hashtable) { if (CardEffectCommons.IsExistOnBreedingArea(card)) { ContinuousController.instance.PlaySE(GManager.instance.GetComponent().BuffSE); ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect($"Play Cost -1", CanUseCondition1, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true); card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass); yield return new WaitForSeconds(0.4f); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable)); bool CanUseCondition1(Hashtable hashtable) { return true; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { Cost -= 1; } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents == null) { return true; } else { if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0) { return true; } } return false; } bool CardSourceCondition(CardSource cardSource) { CardSource Card = CardEffectCommons.GetCardFromHashtable(_hashtable); if (Card != null) { if (cardSource == Card) { return true; } } return false; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } } } #endregion #region Before Pay Cost if (timing == EffectTiming.BeforePayCost) { cardEffects.Add(activateClass2); } #endregion #region Before Pay Cost (Not Shown) if (timing == EffectTiming.None) { ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect("Play Cost -1", CanUseCondition, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true); changeCostClass.SetNotShowUI(true); cardEffects.Add(changeCostClass); bool CanUseCondition(Hashtable hashtable) { if (!card.Owner.isYou && GManager.instance.IsAI) { return false; } if (CardEffectCommons.IsExistOnBreedingArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (activateClass2 != null) { if (!card.cEntity_EffectController.isOverMaxCountPerTurn(activateClass2, activateClass2.MaxCountPerTurn)) { return true; } } } } return false; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { Cost -= 1; } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents == null) { return true; } else { if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0) { return true; } } return false; } bool CardSourceCondition(CardSource cardSource) { if (cardSource.IsDigimon) { if (cardSource.HasEaterTraits) { return true; } } return false; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } } #endregion #endregion return cardEffects; } } }