using System; using System.Collections; using System.Collections.Generic; // Lopmon namespace DCGO.CardEffects.BT23 { public class BT23_026 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsCardName("Kokomon") || (targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.IsLevel2 && targetPermanent.TopCard.HasCSTraits); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region Antylamon Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent == card.PermanentOfThisCard(); } bool Condition() { return CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.HasMatchConditionPermanent(IsMakikoDate); } bool IsMakikoDate(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card) && permanent.TopCard.EqualsCardName("Makiko Date"); } bool IsAntylamon(CardSource cardSource) { return cardSource.EqualsCardName("Antylamon"); } cardEffects.Add(CardEffectFactory.AddDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, cardCondition: IsAntylamon, ignoreDigivolutionRequirement: true, digivolutionCost: 3, isInheritedEffect: false, card: card, condition: Condition, effectName: "Digivolve for 3 cost, ignoring digivolution requirements.") ); } #endregion #region All Turns - OPT if (timing == EffectTiming.OnTappedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("-2k DP", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("BT23_026_ESS"); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] [Once Per Turn] When any of your other Digimon suspend, 1 of your opponent's Digimon gets -2000 DP for the turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, IsYourDigimon); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool IsYourDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent != card.PermanentOfThisCard(); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { Permanent selectedPermament = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermament = permanent; yield return null; } selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to -2k DP.", "The opponent is selecting 1 Digimon to -2k DP."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); if (selectedPermament != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: selectedPermament, changeValue: -2000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } #endregion return cardEffects; } } }