using System; using System.Collections; using System.Collections.Generic; // Beautymon namespace DCGO.CardEffects.BT23 { public class BT23_033 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Static Effects #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasSuperAppTraits; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 4, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion Alternative Digivolution Condition #region App Fusion (Coordemon & Consulmon) if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.AddAppfuseMethodByName(new List() { "Coordemon", "Consulmon" }, card)); } #endregion App Fusion (Coordemon & Consulmon) #region Linking if (timing == EffectTiming.OnDeclaration) { cardEffects.Add(CardEffectFactory.LinkEffect(card)); } #endregion Linking #region Link condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent permanent) { return permanent.TopCard.HasAppmonTraits; } cardEffects.Add(CardEffectFactory.AddSelfLinkConditionStaticEffect(permanentCondition: PermanentCondition, linkCost: 3, card: card)); } #endregion Link condition #region Barrier if (timing == EffectTiming.WhenPermanentWouldBeDeleted) { cardEffects.Add(CardEffectFactory.BarrierSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #endregion Static Effects #region OP/WD Shared IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { Permanent thisPermament = card.PermanentOfThisCard(); bool CanSelectCardSource(CardSource cardSource) { return cardSource.IsDigimon && cardSource.HasLevel && cardSource.Level <= 4 && cardSource.CanLinkToTargetPermanent(thisPermament, false); } bool canSelectSources = thisPermament.DigivolutionCards.Exists(CanSelectCardSource); bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardSource); if (canSelectSources || canSelectTrash) { if (canSelectSources && canSelectTrash) { List> selectionElements = new List>() { new SelectionElement(message: $"From digivolution sources", value : true, spriteIndex: 0), new SelectionElement(message: $"From trash", value : false, spriteIndex: 1), }; string selectPlayerMessage = "From which area do you select a card?"; string notSelectPlayerMessage = "The opponent is choosing from which area to select a card."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); } else { GManager.instance.userSelectionManager.SetBool(canSelectSources); } yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect()); bool fromSources = GManager.instance.userSelectionManager.SelectedBoolValue; CardSource selectedCard = null; IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } if (fromSources) { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardSource, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "elect 1 card to link to digimon.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.DigivolutionCards, customRootCardList: thisPermament.DigivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to link to digimon.", "The opponent is selecting 1 card to link to digimon."); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); } else { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardSource, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to link to digimon.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to link to digimon.", "The opponent is selecting 1 card to link to digimon."); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); } if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(thisPermament.AddLinkCard( addedLinkCard: selectedCard, cardEffect: activateClass)); } } #endregion OP/WD Shared #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("link 1 level 4- digimon from trash or digivolution sources to this digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] You may link 1 level 4 or lower Digimon card from your trash or this Digimon's digivolution cards to this Digimon without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } } #endregion On Play #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("link 1 level 4- digimon from trash or digivolution sources to this digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] You may link 1 level 4 or lower Digimon card from your trash or this Digimon's digivolution cards to this Digimon without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } } #endregion When Digivolving #region Your Turn - OPT if (timing == EffectTiming.WhenLinked) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("If 5 or less security, . then -1k DP for each security card", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("BT23_033_YT"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Your Turn] [Once Per Turn] When this Digimon gets linked, if you have 5 or fewer security cards, . Then to 1 of your opponent's Digimon, give -1000 DP until their turn ends for each of your security cards."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenLinked(hashtable, PermanentCondition, null); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.IsOwnerTurn(card); } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent == card.PermanentOfThisCard(); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (card.Owner.SecurityCards.Count <= 5 && card.Owner.CanAddSecurity(activateClass)) yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery()); if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int dpMinus = card.Owner.SecurityCards.Count * 1000; Permanent selectedPermament = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermament = permanent; yield return null; } selectPermanentEffect.SetUpCustomMessage($"Select 1 Digimon that will gain -{dpMinus} DP.", $"The opponent is selecting 1 Digimon that will gain -{dpMinus} DP."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); if (selectedPermament != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: selectedPermament, changeValue: -dpMinus, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } } #endregion Your Turn - OPT #region When Linking - Link Effect if (timing == EffectTiming.WhenLinked) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Gain deck and hand bounce & De-Digivolve immunity", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetIsLinkedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Linking] Until your opponent's turn ends, their effects can't return this Digimon to hands or decks or affect it with effects."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.CanTriggerWhenLinking(hashtable, PermamentCondition, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } bool PermamentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.LinkedCards.Contains(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { Permanent thisPermament = card.PermanentOfThisCard().TopCard.PermanentOfThisCard(); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToDeck( targetPermanent: thisPermament, cardEffectCondition: null, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Cannot be returned to the deck")); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToHand( targetPermanent: thisPermament, cardEffectCondition: null, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Cannot be returned to the hand")); bool CanUseImmunityCondition(Hashtable hashtable1) { return thisPermament.TopCard != null; } bool PermanentImmunityCondition(Permanent permanent) { return permanent == thisPermament; } ImmuneFromDeDigivolveClass immuneFromDeDigivolveClass = new ImmuneFromDeDigivolveClass(); immuneFromDeDigivolveClass.SetUpICardEffect("Isn't affected by ", CanUseImmunityCondition, thisPermament.TopCard); immuneFromDeDigivolveClass.SetUpImmuneFromDeDigivolveClass(PermanentCondition: PermanentImmunityCondition); thisPermament.UntilOpponentTurnEndEffects.Add(_ => immuneFromDeDigivolveClass); } } #endregion When Linking - Link Effect return cardEffects; } } }