using System; using System.Collections; using System.Collections.Generic; using System.Linq; // Sakuyamon namespace DCGO.CardEffects.BT23 { public class BT23_034 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.IsLevel5 && targetPermanent.TopCard.HasCSTraits; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion Alternative Digivolution Condition bool IsZaxonTamer(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card) && permanent.IsTamer && permanent.TopCard.EqualsTraits("Zaxon"); } #region Before Pay Cost - Condition Effect if (timing == EffectTiming.BeforePayCost) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Reduce play cost by 5", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetHashString("BT23_015_ReducePlayCost"); cardEffects.Add(activateClass); string EffectDiscription() { return "When this card would be played, if you have a Tamer with the [Zaxon] trait, reduce the play cost by 5."; } bool CardCondition(CardSource cardSource) { return cardSource == card; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.HasMatchConditionPermanent(IsZaxonTamer) && card.Owner.CanReduceCost(null, card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect("Play Cost -5", CanUseCondition1, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true); ContinuousController.instance.PlaySE(GManager.instance.GetComponent().BuffSE); card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass); bool CanUseCondition1(Hashtable hashtable) { return true; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { if (card.Owner.GetBattleAreaPermanents().Exists(IsZaxonTamer)) { Cost -= 5; } } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents == null) { return true; } else { if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0) { return true; } } return false; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable)); } } #endregion #region Reduce Play Cost - Not Shown if (timing == EffectTiming.None) { ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect("Play Cost -5", CanUseCondition, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true); changeCostClass.SetNotShowUI(true); cardEffects.Add(changeCostClass); bool CanUseCondition(Hashtable hashtable) { ICardEffect activateClass = card.EffectList(EffectTiming.BeforePayCost).Find(cardEffect => cardEffect.EffectName == "Reduce play cost by 5"); return activateClass != null && CardEffectCommons.HasMatchConditionPermanent(IsZaxonTamer); } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { if (card.Owner.GetBattleAreaPermanents().Exists(IsZaxonTamer)) { Cost -= 5; } } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents == null) { return true; } else { if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0) { return true; } } return false; } bool CardSourceCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource == card) { return true; } } return false; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } } #endregion #region OP/WD/WA Shared IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { bool IsOpponentsDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } if (CardEffectCommons.HasMatchConditionPermanent(IsOpponentsDigimon)) { Permanent selectedPermanent = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(IsOpponentsDigimon)); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsOpponentsDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectedPermanent, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectedPermanent(Permanent target) { selectedPermanent = target; yield return null; } selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will gain cant activate [When Digivolving] effects & -6K DP.", "The opponent is selecting 1 Digimon that will gain cant activate [When Digivolving] effects & -6K DP."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); if (selectedPermanent != null) { bool CanUseConditionDebuff(Hashtable hashtableDebuff) { return true; } bool InvalidateCondition(ICardEffect cardEffect) { if (selectedPermanent.TopCard != null) { if (cardEffect != null) { if (cardEffect.EffectSourceCard != null) { if (isExistOnField(cardEffect.EffectSourceCard)) { if (cardEffect.EffectSourceCard.PermanentOfThisCard() == selectedPermanent) { if (cardEffect.IsWhenDigivolving) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } } } } } } return false; } DisableEffectClass invalidationClass = new DisableEffectClass(); invalidationClass.SetUpICardEffect("Ignore [When Digivolving] Effect", CanUseConditionDebuff, card); invalidationClass.SetUpDisableEffectClass(DisableCondition: InvalidateCondition); selectedPermanent.UntilOwnerTurnEndEffects.Add(_ => invalidationClass); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: selectedPermanent, changeValue: -6000, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } } #endregion #region On Play - OPT if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("1 digimon gains 'cant activate [When Digivolving] effects' and -6K DP", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), 1, false, EffectDiscription()); activateClass.SetHashString("BT23_034_OP_WD_WA"); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] [Once Per Turn] Until your opponent's turn ends, 1 of their Digimon can't activate [When Digivolving] effects and gets -6000 DP."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } } #endregion #region When Digivolving - OPT if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("1 digimon gains 'cant activate [When Digivolving] effects' and -6K DP", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), 1, false, EffectDiscription()); activateClass.SetHashString("BT23_034_OP_WD_WA"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] [Once Per Turn] Until your opponent's turn ends, 1 of their Digimon can't activate [When Digivolving] effects and gets -6000 DP."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } } #endregion #region When Attacking - OPT if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("1 digimon gains 'cant activate [When Digivolving] effects' and -6K DP", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), 1, false, EffectDiscription()); activateClass.SetHashString("BT23_034_OP_WD_WA"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] [Once Per Turn] Until your opponent's turn ends, 1 of their Digimon can't activate [When Digivolving] effects and gets -6000 DP."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } } #endregion #region On Deletion if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place face up as bottom security", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Deletion] Place this card face up as the bottom security card."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.CanActivateOnDeletion(card, activateClass) && card.Owner.CanAddSecurity(activateClass); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(card, toTop: false, faceUp: true)); } } #endregion return cardEffects; } } }