using System; using System.Collections; using System.Collections.Generic; using System.Linq; // BanchoLeomon namespace DCGO.CardEffects.BT23 { public class BT23_036 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.IsLevel5 && (targetPermanent.TopCard.ContainsCardName("Leomon") || targetPermanent.TopCard.HasCSTraits); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region Reduce Play Cost bool HasValidDigimon(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (permanent.DP >= 10000) { return true; } } return false; } #region Before Pay Cost - Condition Effect if (timing == EffectTiming.BeforePayCost) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Reduce the play cost by 5", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetHashString("PlayCost-5_BT23_036"); cardEffects.Add(activateClass); string EffectDiscription() { return "When this card would be played, if your opponent has a Digimon with 10000 DP or more, reduce the play cost by 5."; } bool CardCondition(CardSource cardSource) { return cardSource == card && CardEffectCommons.HasMatchConditionPermanent(HasValidDigimon); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.HasMatchConditionPermanent(HasValidDigimon); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (card.Owner.CanReduceCost(null, card)) { ContinuousController.instance.PlaySE(GManager.instance.GetComponent().BuffSE); } ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect("Play Cost -5", CanUseCondition1, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true); card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass); bool CanUseCondition1(Hashtable hashtable) { return true; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { int targetCost = 0; if (CardEffectCommons.HasMatchConditionPermanent(HasValidDigimon)) targetCost += 5; Cost -= targetCost; } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents == null) { return true; } else { if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0) { return true; } } return false; } bool CardSourceCondition(CardSource cardSource) { return cardSource == card; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable)); } } #endregion #region Reduce Play Cost - Not Shown if (timing == EffectTiming.None) { ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect("Play Cost -5", CanUseCondition, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true); changeCostClass.SetNotShowUI(true); cardEffects.Add(changeCostClass); bool CanUseCondition(Hashtable hashtable) { ICardEffect activateClass = card.EffectList(EffectTiming.BeforePayCost).Find(cardEffect => cardEffect.EffectName == "Reduce the play cost by 5"); if (activateClass != null) { return CardEffectCommons.HasMatchConditionPermanent(HasValidDigimon); } return false; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { int targetCount = 0; if (CardEffectCommons.HasMatchConditionPermanent(HasValidDigimon)) targetCount += 5; Cost -= targetCount; } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents == null) { return true; } else { if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0) { return true; } } return false; } bool CardSourceCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource == card) { return true; } } return false; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } } #endregion #endregion #region OP/WD Shared IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent != card.PermanentOfThisCard();; } if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { Permanent selectedPermament = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermament = permanent; yield return null; } selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to digivolve.", "The opponent is selecting 1 Digimon."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); bool CardCondition(CardSource cardSource) { return cardSource.IsDigimon && cardSource.HasLevel && cardSource.Level <= 6 && (cardSource.ContainsCardName("Leomon") || cardSource.HasCSTraits) && cardSource.CanPlayCardTargetFrame(selectedPermament.PermanentFrame, false, activateClass); } if (selectedPermament != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard( targetPermanent: selectedPermament, cardCondition: CardCondition, payCost: false, reduceCostTuple: null, fixedCostTuple: null, ignoreDigivolutionRequirementFixedCost: -1, isHand: true, activateClass: activateClass, successProcess: null, isOptional: true)); } } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Digivolve into a level 6 with [Leomon] in name or [CS] trait", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] 1 of your other Digimon may digivolve into a level 6 or lower Digimon card with [Leomon] in its name or the [CS] trait in the hand without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, OtherDigimon); } bool OtherDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent != card.PermanentOfThisCard(); } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Digivolve into a level 6 with [Leomon] in name or [CS] trait", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] 1 of your other Digimon may digivolve into a level 6 or lower Digimon card with [Leomon] in its name or the [CS] trait in the hand without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, OtherDigimon); } bool OtherDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent != card.PermanentOfThisCard(); } } #endregion #region End of Your Turn - OPT if (timing == EffectTiming.OnEndTurn) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Give 1 digimon raid, then it may attack", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("BT23_036_EOYT"); cardEffects.Add(activateClass); string EffectDiscription() { return "[End of Your Turn] [Once Per Turn] 1 of your Digimon gains for the turn, Then that Digimon may attack."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.IsOwnerTurn(card); } bool CanSelectPermamentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermamentCondition)) { Permanent selectedPermament = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermamentCondition)); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermamentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermament = permanent; yield return null; } selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to gain raid and attack", "The opponent is selecting 1 Digimon to gain raid and attack."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); if (selectedPermament != null) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRaid( targetPermanent: selectedPermament, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); if (selectedPermament.CanAttack(activateClass)) { SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent(); selectAttackEffect.SetUp( attacker: selectedPermament, canAttackPlayerCondition: () => true, defenderCondition: _ => true, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate()); } } } } } #endregion return cardEffects; } } }