using System; using System.Collections; using System.Collections.Generic; // Nanomachine Break namespace DCGO.CardEffects.BT23 { public class BT23_094 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Ignore Color Requirement if (timing == EffectTiming.None) { IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass(); ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card); ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition); cardEffects.Add(ignoreColorConditionClass); bool HasAppmonTrait(Permanent permanent) { if (CardEffectCommons.IsOwnerPermanent(permanent, card)) { if (permanent.TopCard.HasCSTraits) { if (permanent.IsDigimon || permanent.IsTamer) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.HasMatchConditionPermanent(HasAppmonTrait, true); } bool CardCondition(CardSource cardSource) { return cardSource == card; } } #endregion #region Main/YT/Security Shared IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { bool IsOpponentsDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } if (CardEffectCommons.HasMatchConditionPermanent(IsOpponentsDigimon)) { Permanent selectedPermanent = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(IsOpponentsDigimon)); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsOpponentsDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectedPermanent, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectedPermanent(Permanent target) { selectedPermanent = target; yield return null; } selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will gain -1 Sec Atk, cant activate [When Digivolving] and cant activate [When Attacking].", "The opponent is selecting 1 Digimon that will gain -1 Sec Atk, cant activate [When Digivolving] and cant activate [When Attacking]."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack( targetPermanent: selectedPermanent, changeValue: -1, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); bool CanUseConditionDebuff(Hashtable hashtableDebuff) { return true; } bool InvalidateWDCondition(ICardEffect cardEffect) { if (selectedPermanent.TopCard != null) { if (cardEffect != null) { if (cardEffect.EffectSourceCard != null) { if (isExistOnField(cardEffect.EffectSourceCard)) { if (cardEffect.EffectSourceCard.PermanentOfThisCard() == selectedPermanent) { if (cardEffect.IsWhenDigivolving) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } } } } } } return false; } bool InvalidateWACondition(ICardEffect cardEffect) { if (selectedPermanent.TopCard != null) { if (cardEffect != null) { if (cardEffect.EffectSourceCard != null) { if (isExistOnField(cardEffect.EffectSourceCard)) { if (cardEffect.EffectSourceCard.PermanentOfThisCard() == selectedPermanent) { if (cardEffect.IsOnAttack) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } } } } } } return false; } DisableEffectClass invalidationClass = new DisableEffectClass(); invalidationClass.SetUpICardEffect("Ignore [When Digivolving] Effect", CanUseConditionDebuff, card); invalidationClass.SetUpDisableEffectClass(DisableCondition: InvalidateWDCondition); selectedPermanent.UntilOwnerTurnEndEffects.Add(_ => invalidationClass); DisableEffectClass invalidationClass1 = new DisableEffectClass(); invalidationClass1.SetUpICardEffect("Ignore [When Attacking] Effect", CanUseConditionDebuff, card); invalidationClass1.SetUpDisableEffectClass(DisableCondition: InvalidateWACondition); selectedPermanent.UntilOwnerTurnEndEffects.Add(_ => invalidationClass1); } } } #endregion #region Main if (timing == EffectTiming.OptionSkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("1 digimon gains Sec Atk -1 and cant use [When Digivolving] & [When Attacking effects]. then place is battle area", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Main] Until your opponent's turn ends, give 1 of their Digimon and it can't activate [When Digivolving] or [When Attacking] effects. Then, place this card in the battle area."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(SharedActivateCoroutine(hashtable, activateClass)); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass)); } } #endregion #region Your Turn - Delay if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("1 digimon gains Sec Atk -1 and cant use [When Digivolving] & [When Attacking effects].", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "When one of your [CS] trait Digimon attacks . Until your opponent's turn ends, give 1 of their Digimon and it can't activate [When Digivolving] or [When Attacking] effects."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.CanDeclareOptionDelayEffect(card) && CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, PermanentCondition); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.IsOwnerTurn(card); } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.TopCard.HasCSTraits; } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List() { card.PermanentOfThisCard() }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null)); IEnumerator SuccessProcess() { yield return ContinuousController.instance.StartCoroutine(SharedActivateCoroutine(hashtable, activateClass)); } } } #endregion #region Security if (timing == EffectTiming.SecuritySkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("1 digimon gains Sec Atk -1 and cant use [When Digivolving] & [When Attacking effects]. then place is battle area", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetIsSecurityEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[Security] Until your opponent's turn ends, give 1 of their Digimon and it can't activate [When Digivolving] or [When Attacking] effects. Then, place this card in the battle area."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(SharedActivateCoroutine(hashtable, activateClass)); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass)); } } #endregion return cardEffects; } } }