using System; using System.Collections; using System.Collections.Generic; using System.Linq; // Mastemon namespace DCGO.CardEffects.BT23 { public class BT23_102 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Static Effects #region Alt Digivolve Cost if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.IsLevel5 && targetPermanent.TopCard.HasCSTraits; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 5, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region DNA Digivolution if (timing == EffectTiming.None) { AddJogressConditionClass addJogressConditionClass = new AddJogressConditionClass(); addJogressConditionClass.SetUpICardEffect($"DNA Digivolution", CanUseCondition, card); addJogressConditionClass.SetUpAddJogressConditionClass(getJogressCondition: GetJogress); addJogressConditionClass.SetNotShowUI(true); cardEffects.Add(addJogressConditionClass); bool CanUseCondition(Hashtable hashtable) { return true; } JogressCondition GetJogress(CardSource cardSource) { if (cardSource == card) { bool PermanentCondition1(Permanent permanent) { if (permanent != null) { if (permanent.TopCard != null) { if (permanent.TopCard.Owner == card.Owner) { if (permanent.IsDigimon) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent.TopCard.CardColors.Contains(CardColor.Yellow)) { if (permanent.Levels_ForJogress(card).Contains(5)) { return true; } } } } } } } return false; } bool PermanentCondition2(Permanent permanent) { if (permanent != null) { if (permanent.TopCard != null) { if (permanent.TopCard.Owner == card.Owner) { if (permanent.IsDigimon) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent.TopCard.CardColors.Contains(CardColor.Purple)) { if (permanent.Levels_ForJogress(card).Contains(5)) { return true; } } } } } } } return false; } JogressConditionElement[] elements = { new(PermanentCondition1, "a level Yellow Digimon"), new(PermanentCondition2, "a level Purple Digimon") }; JogressCondition jogressCondition = new JogressCondition(elements, 0); return jogressCondition; } return null; } } #endregion #region Barrier if (timing == EffectTiming.WhenPermanentWouldBeDeleted) { cardEffects.Add(CardEffectFactory.BarrierSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Partition List partitionConditions = new List { new PartitionCondition("Angewomon"), new PartitionCondition("LadyDevimon") }; if (timing == EffectTiming.WhenRemoveField) { cardEffects.Add(CardEffectFactory.PartitionSelfEffect( isInheritedEffect: false, card: card, condition: null, cardSourceConditions: partitionConditions)); } #endregion #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 level 5 or lower yellow/purple card from hand or trash. then if digimon has 2+ same level cards in stack, trash both security till 3", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] You may play 1 level 5 or lower yellow or purple card from your hand or trash without paying the cost. Then, if this Digimon's stack has 2 or more same-level cards, trash the top cards of both players' security stacks so that they have 3 cards left."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool CanSelectCard(CardSource cardSource) { return cardSource.IsDigimon && cardSource.HasLevel && cardSource.Level <= 5 && (cardSource.HasCardColor(CardColor.Yellow) || cardSource.HasCardColor(CardColor.Purple)) && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass); } IEnumerator ActivateCoroutine(Hashtable hashtable) { bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCard); bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCard); if (canSelectHand || canSelectTrash) { #region Setup user Selection if (canSelectHand && canSelectTrash) { List> selectionElements = new List>() { new SelectionElement(message: $"From hand", value : true, spriteIndex: 0), new SelectionElement(message: $"From trash", value : false, spriteIndex: 1), }; string selectPlayerMessage = "From which area do you select a card?"; string notSelectPlayerMessage = "The opponent is choosing from which area to select a card."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); } else { GManager.instance.userSelectionManager.SetBool(canSelectHand); } #endregion yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect()); bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue; CardSource selectedCard = null; IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } if (fromHand) { SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCard, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Selected card"); yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate()); if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( new List() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: transform) ); } else { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCard, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to play.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to play", "The opponent is selecting 1 card to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( new List() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: transform) ); } } if (card.PermanentOfThisCard().StackCards.Filter(x => !x.IsFlipped).GroupBy(x => x.Level).Any(g => g.Count() >= 2)) { foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer) { if (player.SecurityCards.Count <= 3) continue; var trashAmount = player.SecurityCards.Count - 3; yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity( player: player, destroySecurityCount: trashAmount, cardEffect: activateClass, fromTop: true).DestroySecurity() ); } } } } #endregion #region All Turns - OPT if (timing == EffectTiming.OnLoseSecurity) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place 1 digimon as bottom security", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("BT23_102_AT"); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] [Once Per Turn] When security stacks are removed from, you may place 1 Digimon as the bottom security card."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenLoseSecurity(hashtable, null); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnBattleArea(permanent) && permanent.IsDigimon; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { Permanent selectedPermament = null; #region Select Opponent Permanent SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermament = permanent; yield return null; } selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to send to bottom of security.", "Your opponent is selecting 1 digimon to send to bottom of security."); #endregion yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); if (selectedPermament != null) { if (!selectedPermament.TopCard.CanNotBeAffected(activateClass)) { #region hashtable Hashtable _hashtable = new Hashtable() { {"CardEffect", activateClass} }; #endregion yield return ContinuousController.instance.StartCoroutine(new IPutSecurityPermanent( permanent: selectedPermament, hashtable: _hashtable, toTop: false).PutSecurity() ); } } } } } #endregion return cardEffects; } } }