using System.Collections; using System.Collections.Generic; using System.Linq; using System; // SnowGoblimon namespace DCGO.CardEffects.BT24 { public class BT24_021 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alt Digivolution Condition if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsCardName("Tsunomon") || (targetPermanent.TopCard.IsLevel2 && targetPermanent.TopCard.HasTSTraits); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Reveal 3 from deck. Add 1 [Demon] or [Shaman] and 1 [Titan]. Trash 1 card if you added any.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[On Play] Reveal the top 3 cards of your deck. Add 1 Digimon card with the [Demon] or [Shaman] trait and 1 card with the [Titan] trait among them to the hand. Return the rest to the bottom of the deck. If this effect added, trash 1 card in your hand."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } bool CanSelectCardCondition(CardSource card) { return card.IsDigimon && (card.EqualsTraits("Demon") || card.EqualsTraits("Shaman")); } bool CanSelectCardCondition1(CardSource card) { return card.EqualsTraits("Titan"); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { bool addedCard = false; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect( revealCount: 3, simplifiedSelectCardConditions: new SimplifiedSelectCardConditionClass[] { new ( canTargetCondition:CanSelectCardCondition, message: "Select 1 Digimon with [Demon] or [Shaman] in its traits.", mode: SelectCardEffect.Mode.AddHand, maxCount: 1, selectCardCoroutine: null), new ( canTargetCondition:CanSelectCardCondition1, message: "Select 1 card with [Titan] in its traits.", mode: SelectCardEffect.Mode.AddHand, maxCount: 1, selectCardCoroutine: null), }, remainingCardsPlace: RemainingCardsPlace.DeckBottom, activateClass: activateClass, revealedCardsCoroutine: RevealedCardsCoroutine )); IEnumerator RevealedCardsCoroutine(List revealedCards) { addedCard = revealedCards.Count(cardSource => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource)) >= 1; yield return null; } if (addedCard && card.Owner.HandCards.Count >= 1) { int discardCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: (card) => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: discardCount, canNoSelect: false, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 Card to trash.", "The opponent is selecting 1 card to trash from their hand."); yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate()); } } } #endregion #region ESS if (timing == EffectTiming.OnDiscardHand) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("When your hand is trashed from, digivolve", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("BT24_021_YT_ESS"); cardEffects.Add(activateClass); string EffectDescription() { return "[Your Turn] [Once Per Turn] When your hand is trashed from, this [Demon] or [Titan] trait Digimon may digivolve into [Titamon] or a [Titan] trait Digimon card in the trash with the digivolution cost reduced by 1."; } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.IsDigimon && (cardSource.EqualsCardName("Titamon") || cardSource.EqualsTraits("Titan")) && cardSource.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame, false, activateClass); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnTrashHand(hashtable, null, cardSource => cardSource.Owner == card.Owner) && CardEffectCommons.IsOwnerTurn(card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition) && (card.PermanentOfThisCard().TopCard.EqualsTraits("Demon") || card.PermanentOfThisCard().TopCard.EqualsTraits("Titan")); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard( targetPermanent: card.PermanentOfThisCard(), cardCondition: CanSelectCardCondition, payCost: true, reduceCostTuple: (reduceCost: 1, reduceCostCardCondition: null), fixedCostTuple: null, ignoreDigivolutionRequirementFixedCost: -1, isHand: false, activateClass: activateClass, successProcess: null)); } } #endregion return cardEffects; } } }