using System.Collections; using System.Collections.Generic; using System.Linq; using System; // Goblimon namespace DCGO.CardEffects.BT24 { public class BT24_042 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alt Digivolution Condition if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsCardName("Tsunomon") || (targetPermanent.TopCard.IsLevel2 && targetPermanent.TopCard.HasTSTraits); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Your Turn - Reduced Digivolution Cost if (timing == EffectTiming.None) { bool Condition() { return CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.IsExistOnBattleArea(card); } bool PermanentCondition(Permanent targetPermanent) { return targetPermanent == card.PermanentOfThisCard(); } bool CardSourceCondition(CardSource cardSource) { return cardSource.EqualsTraits("Demon") || cardSource.EqualsTraits("Titan"); } bool RootCondition(SelectCardEffect.Root root) { return true; } cardEffects.Add(CardEffectFactory.ChangeDigivolutionCostStaticEffect( changeValue: -1, permanentCondition: PermanentCondition, cardCondition: CardSourceCondition, rootCondition: RootCondition, isInheritedEffect: false, card: card, condition: Condition, setFixedCost: false)); } #endregion #region ESS if (timing == EffectTiming.OnDiscardHand) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("When your hand is trashed from, digivolve", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("BT24_042_YT_ESS"); cardEffects.Add(activateClass); string EffectDescription() { return "[Your Turn] [Once Per Turn] When your hand is trashed from, this [Demon] or [Titan] trait Digimon may digivolve into [Titamon] or a [Titan] trait Digimon card in the trash with the digivolution cost reduced by 1."; } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.IsDigimon && (cardSource.EqualsCardName("Titamon") || cardSource.EqualsTraits("Titan")) && cardSource.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame, false, activateClass); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnTrashHand(hashtable, null, cardSource => cardSource.Owner == card.Owner) && CardEffectCommons.IsOwnerTurn(card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition) && (card.PermanentOfThisCard().TopCard.EqualsTraits("Demon") || card.PermanentOfThisCard().TopCard.EqualsTraits("Titan")); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard( targetPermanent: card.PermanentOfThisCard(), cardCondition: CanSelectCardCondition, payCost: true, reduceCostTuple: (reduceCost: 1, reduceCostCardCondition: null), fixedCostTuple: null, ignoreDigivolutionRequirementFixedCost: -1, isHand: false, activateClass: activateClass, successProcess: null)); } } #endregion return cardEffects; } } }