using System.Collections; using System.Collections.Generic; // Muchomon namespace DCGO.CardEffects.BT24 { public class BT24_044 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend 1 Digimon, then maybe search top 3.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[On Play] You may suspend 1 level 6 or lower Digimon. If this effect suspended your Digimon, reveal the top 3 cards of your deck. Add 1 [Shoto Kazama] and 1 card with [Avian] or [Bird] in any of its traits or the [Vortex Warriors] trait among them to the hand. Return the rest to the bottom of the deck."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card) && CardEffectCommons.IsExistOnBattleArea(card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent) && permanent.TopCard.HasLevel && permanent.TopCard.Level <= 6; } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.ContainsCardName("Shoto Kazama"); } bool CanSelectCardCondition1(CardSource cardSource) { return cardSource.HasBirdTraits || cardSource.EqualsTraits("Vortex Warriors"); } IEnumerator ActivateCoroutine(Hashtable hashtable) { Permanent selectedPermanent = null; bool ownDigimon = false; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null && selectedPermanent.TopCard && !selectedPermanent.TopCard.CanNotBeAffected(activateClass) && !selectedPermanent.IsSuspended && selectedPermanent.CanSuspend) { yield return ContinuousController.instance.StartCoroutine( new SuspendPermanentsClass(new List() { selectedPermanent }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap()); ownDigimon = selectedPermanent.IsSuspended && CardEffectCommons.IsOwnerPermanent(selectedPermanent, card); } if (ownDigimon && card.Owner.LibraryCards.Count >= 1) { yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect( revealCount: 3, simplifiedSelectCardConditions: new SimplifiedSelectCardConditionClass[] { new( canTargetCondition: CanSelectCardCondition, message: "Select 1 [Shoto Kazama].", mode: SelectCardEffect.Mode.AddHand, maxCount: 1, selectCardCoroutine: null), new( canTargetCondition: CanSelectCardCondition1, message: "Select 1 card with [Avian] or [Bird] in any of its traits or the [Vortex Warriors] trait.", mode: SelectCardEffect.Mode.AddHand, maxCount: 1, selectCardCoroutine: null), }, remainingCardsPlace: RemainingCardsPlace.DeckBottom, activateClass: activateClass )); } } } #endregion #region All Turns - ESS if (timing == EffectTiming.OnEndBattle) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("BT24_044_Inherited"); cardEffects.Add(activateClass); string EffectDescription() { return "[All Turns] [Once Per Turn] When this Digimon deletes your opponent's Digimon in battle, gain 1 memory."; } bool WinnerCondition(Permanent permanent) => permanent.cardSources.Contains(card); bool LoserCondition(Permanent permanent) => CardEffectCommons.IsOpponentPermanent(permanent, card); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDeleteOpponentDigimonByBattle(hashtable: hashtable, winnerCondition: WinnerCondition, loserCondition: LoserCondition, isOnlyWinnerSurvive: false); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass)); } } #endregion return cardEffects; } } }