using System.Collections; using System.Collections.Generic; // Vilemon namespace DCGO.CardEffects.BT24 { public class BT24_069 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Shared WM / WD string SharedEffectName = "Trash 1. Opponent trashes 1 or mills 2"; string SharedEffectDescription(string tag) => $"[{tag}] Trash 1 card in your hand. Then, your opponent may trash 1 card in their hand. If your opponent didn't trash with this effect, trash the top 2 cards of your opponent's deck."; bool SharedCanActivateCondition(Hashtable hashtable) => CardEffectCommons.IsExistOnBattleAreaDigimon(card); IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { #region Trash 1 card if (card.Owner.HandCards.Count >= 1) { SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: (cardSource) => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 Card to trash.", "The opponent is selecting 1 card to trash from their hand."); yield return StartCoroutine(selectHandEffect.Activate()); } #endregion bool discarded = false; #region Opponent Trash 1 Card if (card.Owner.Enemy.HandCards.Count >= 1) { SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner.Enemy, canTargetCondition: (cardSource) => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 Card to trash. If you don't you will trash 2 cards from deck.", "The opponent is selecting 1 card to trash from their hand."); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator AfterSelectCardCoroutine(List cardSources) { if (cardSources.Count >= 1) { discarded = true; yield return null; } } } #endregion #region Mill 2 if (!discarded) { yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop( addTrashCount: 2, player: card.Owner.Enemy, cardEffect: activateClass).AddTrashCardsFromLibraryTop()); } #endregion } #endregion #region When Moving if (timing == EffectTiming.OnMove) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card); activateClass.SetUpActivateClass(SharedCanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, SharedEffectDescription("When Moving")); cardEffects.Add(activateClass); bool PermanentCondition(Permanent permanent) { return permanent == card.PermanentOfThisCard(); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnMove(hashtable, PermanentCondition); } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card); activateClass.SetUpActivateClass(SharedCanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, SharedEffectDescription("When Digivolving")); cardEffects.Add(activateClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } } #endregion #region All Turns if (timing == EffectTiming.None) { bool Condition() => card.Owner.Enemy.TrashCards.Count >= 10; cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(false, card, Condition)); cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect( changeValue: 2000, isInheritedEffect: false, card: card, condition: Condition)); } #endregion #region ESS if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash top card from both players deck", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription()); activateClass.SetHashString("BT24_069_TrashTopDeck"); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDescription() { return "[When Attacking] [Once Per Turn] Trash the top card of both players' decks."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop( addTrashCount: 1, player: card.Owner, cardEffect: activateClass).AddTrashCardsFromLibraryTop()); yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop( addTrashCount: 1, player: card.Owner.Enemy, cardEffect: activateClass).AddTrashCardsFromLibraryTop()); } } #endregion return cardEffects; } } }