using System.Collections; using System.Collections.Generic; using System.Linq; using System; // Hadesmon namespace DCGO.CardEffects.BT24 { public class BT24_079 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition - Ult. if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasUltimateAppTraits; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 4, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region App Fusion (Revivemon, Biomon) if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.AddAppfuseMethodByName(new List() { "Revivemon", "Biomon" }, card)); } #endregion #region Overclock if (timing == EffectTiming.OnEndTurn) { cardEffects.Add(CardEffectFactory.OverclockSelfEffect(trait: "Appmon", isInheritedEffect: false, card: card, condition: null)); } #endregion #region Link +1 if (timing == EffectTiming.None) cardEffects.Add(CardEffectFactory.ChangeSelfLinkMaxStaticEffect(1, false, card, null)); #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play a lvl 4- from trash. Add new link to a digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() => "[When Digivolving] You may play 1 level 4 or lower [System] or [Life] trait Digimon card from your trash without paying the cost. Then, you may link 1 [Appmon] trait Digimon card from your hand or this Digimon's digivolution cards to 1 of your Digimon without paying the cost."; bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool CanPlayCardCondition(CardSource cardSource) { return cardSource.IsDigimon && cardSource.HasLevel && cardSource.Level <= 4 && (cardSource.EqualsTraits("System") || cardSource.EqualsTraits("Life")) && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass); } bool CanSelectLinkCard(CardSource cardSource) { return cardSource.IsDigimon && cardSource.HasAppmonTraits && cardSource.CanLink(false); } IEnumerator ActivateCoroutine(Hashtable hashtable) { #region Play 4- from trash { int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanPlayCardCondition(cardSource))); List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanPlayCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardPlayCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to play.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardPlayCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true)); } #endregion #region Link a card bool hasInHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectLinkCard); bool hasInSources = card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectLinkCard) > 0; bool selectedRoot = false; CardSource selectedCard = null; if (hasInHand || hasInSources) { if (hasInHand && hasInSources) { List> selectionElements = new List>() { new SelectionElement(message: $"From This Digimon", value: true, spriteIndex: 0), new SelectionElement(message: $"From Hand", value: false, spriteIndex: 0), }; string selectPlayerMessage = "Choose where to get the digimon from"; string notSelectPlayerMessage = "The opponent is choosing effects."; GManager.instance.userSelectionManager.SetBoolSelection( selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); yield return ContinuousController.instance.StartCoroutine(GManager.instance .userSelectionManager.WaitForEndSelect()); selectedRoot = GManager.instance.userSelectionManager.SelectedBoolValue; } else if (hasInSources) { selectedRoot = true; } if (selectedRoot) { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectLinkCard, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to link.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.DigivolutionCards, customRootCardList: card.PermanentOfThisCard().DigivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to link", "The opponent is selecting 1 card to link"); yield return StartCoroutine(selectCardEffect.Activate()); } else { SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectLinkCard, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to link", "The opponent is selecting 1 card to link"); yield return StartCoroutine(selectHandEffect.Activate()); } } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } if (selectedCard != null) { bool CanSelectDigimon(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) return selectedCard.CanLinkToTargetPermanent(permanent, false); return false; } if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectDigimon)) { Permanent selectedPermanent = null; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectDigimon)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to add link", "The opponent is selecting 1 digimon to add link"); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddLinkCard(selectedCard, activateClass)); } } } #endregion } } #endregion #region All Turns OPT if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Activate [When Digivolving]", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription()); activateClass.SetHashString("BT24_079_AT_Activate_WD"); cardEffects.Add(activateClass); string EffectDescription() { return "[All Turns] [Once Per Turn] When other Digimon are deleted, you may activate 1 of this Digimon's [When Digivolving] effects."; } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent) && permanent != card.PermanentOfThisCard(); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnPermanentDeleted(hashtable, PermanentCondition, activateClass); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && card.PermanentOfThisCard().EffectList(EffectTiming.OnEnterFieldAnyone).Any(CanBeEffectCandidate); } bool CanBeEffectCandidate(ICardEffect cardEffect) { if (cardEffect != null && cardEffect is ActivateICardEffect && !cardEffect.IsSecurityEffect && cardEffect.IsWhenDigivolving) { Hashtable digivolvingHashtable = CardEffectCommons.WhenDigivolvingCheckHashtableOfCard(cardEffect.EffectSourceCard); return cardEffect.CanUse(digivolvingHashtable); } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { List candidateEffects = card.PermanentOfThisCard().EffectList(EffectTiming.OnEnterFieldAnyone) .Clone() .Filter(CanBeEffectCandidate); if (candidateEffects.Count >= 1) { ICardEffect selectedEffect = null; if (candidateEffects.Count == 1) { selectedEffect = candidateEffects[0]; } else { List skillInfos = candidateEffects .Map(cardEffect => new SkillInfo(cardEffect, null, EffectTiming.None)); List cardSources = candidateEffects .Map(cardEffect => cardEffect.EffectSourceCard); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: (cardSource) => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => false, selectCardCoroutine: null, afterSelectCardCoroutine: null, message: "Select 1 effect to activate.", maxCount: 1, canEndNotMax: false, isShowOpponent: false, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: cardSources, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetNotShowCard(); selectCardEffect.SetUpSkillInfos(skillInfos); selectCardEffect.SetUpAfterSelectIndexCoroutine(AfterSelectIndexCoroutine); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator AfterSelectIndexCoroutine(List selectedIndexes) { if (selectedIndexes.Count == 1) { selectedEffect = candidateEffects[selectedIndexes[0]]; yield return null; } } } if (selectedEffect != null) { if (selectedEffect.EffectSourceCard != null) { if (selectedEffect.EffectSourceCard.PermanentOfThisCard() != null) { Hashtable digivolvingHashtable = CardEffectCommons.WhenDigivolvingCheckHashtableOfCard(selectedEffect.EffectSourceCard); if (selectedEffect.CanUse(digivolvingHashtable)) { yield return ContinuousController.instance.StartCoroutine(((ActivateICardEffect)selectedEffect).Activate_Optional_Effect_Execute(digivolvingHashtable)); } } } } } } } #endregion return cardEffects; } } }