using System; using System.Collections; using System.Collections.Generic; using System.Linq; // Medusamon namespace DCGO.CardEffects.BT24 { public class BT24_017: CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Raid if(timing == EffectTiming.OnAllyAttack) { cardEffects.Add(CardEffectFactory.RaidSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Progress if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.ProgressSelfStaticEffect(false, card, null)); } #endregion #region Piercing if (timing == EffectTiming.OnDetermineDoSecurityCheck) { cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete lowest DP Digimon, Return 2 cards from their trash to deck to play 2 Tokens and gain 2k DP per opponent's Digimon.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() => "[When Digivolving] Delete 1 of your opponent's lowest DP Digimon. Then, by returning 2 cards from their trash to the bottom of the deck, they play 2 [Petrification] Tokens. (Digimon/White/3000 DP/ [Your Turn] This Digimon can't suspend. [On Deletion] Trash your top security card.) After, this Digimon gets +2000 DP for each of your opponent's Digimon until their turn ends."; bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } bool CanDeleteCondition(Permanent permanent) { return CardEffectCommons.IsMinDP(permanent, card.Owner.Enemy); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { #region Delete 1 lowest DP if (CardEffectCommons.HasMatchConditionPermanent(CanDeleteCondition)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanDeleteCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select a digimon to delete.", "Opponent is selecting a Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } #endregion #region Conditional Effects if (card.Owner.Enemy.TrashCards.Count >= 2) { List selectedCards = new List(); #region Bottom Deck 2 from trash SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: (card) => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 2 cards to bottom deck", maxCount: 2, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: card.Owner.Enemy.TrashCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } selectCardEffect.SetUpCustomMessage("Select 2 cards to bottom deck", "Your opponent is selecting 2 cards to bottom deck"); selectCardEffect.SetUpCustomMessage_ShowCard("Selected Cards"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); #endregion if (selectedCards.Count == 2) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ReturnRevealedCardsToLibraryBottom( remainingCards: selectedCards, activateClass: activateClass)); #region Play 2 Tokens yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPetrificationToken(activateClass, 2)); #endregion #region Gain DP per enemy digimon int count = card.Owner.Enemy.GetBattleAreaDigimons().Count(); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: card.PermanentOfThisCard(), changeValue: 2000 * count, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); #endregion } } #endregion } } #endregion return cardEffects; } } }