using System.Collections; using System.Collections.Generic; using System.Linq; using System; // Minervamon namespace DCGO.CardEffects.BT24 { public class BT24_041 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alt Digivolution Condition if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.IsLevel5 && (targetPermanent.TopCard.EqualsTraits("Beastkin") || targetPermanent.TopCard.EqualsTraits("Dark Dragon") || targetPermanent.TopCard.HasTSTraits); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Reduce Play Cost if (timing == EffectTiming.None) { bool Condition() { return CardEffectCommons.HasMatchConditionPermanent(IsIliad); } bool IsIliad(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card) && permanent.TopCard.EqualsTraits("Iliad") && (permanent.IsDigimon || permanent.IsTamer); } cardEffects.Add(CardEffectFactory.MandatorySelfPlayCostReduction(5, card, Condition)); } #endregion #region Shared OP / WD/ OD string SharedEffectName = "May play 1 cost 5- [Iliad], then De-Digivolve 1 Digimon"; string SharedEffectDescription(string tag) => $"[{tag}] You may play 1 play cost 5 or lower [Iliad] trait card from your hand without paying the cost. Then, to 1 of your opponent's Digimon, for each of your Digimon."; bool SharedCanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool CanSelectCardCondition(CardSource cardSource, ActivateClass activateClass) { return cardSource.HasPlayCost && cardSource.GetCostItself <= 5 && cardSource.EqualsTraits("Iliad") && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent,card); } IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { CardSource selectedCard = null; int maxCount = Math.Min (1, card.Owner.HandCards.Count(cardSource => CanSelectCardCondition(cardSource, activateClass))); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: cardSource => CanSelectCardCondition(cardSource, activateClass), canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } if (selectedCard != null) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); } if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int deDigiCount = card.Owner.GetBattleAreaDigimons().Count; SelectPermanentEffect selectDeDigivolvePermanentEffect = GManager.instance.GetComponent(); selectDeDigivolvePermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: DeDigivolvePermanent, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectDeDigivolvePermanentEffect.Activate()); IEnumerator DeDigivolvePermanent(Permanent permanent) { for (int i = 0; i < deDigiCount; i++) yield return ContinuousController.instance.StartCoroutine(new IDegeneration(permanent, 1, activateClass).Degeneration()); } } } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card); activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("On Play")); cardEffects.Add(activateClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnPlay(hashtable, card); } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card); activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("When Digivolving")); cardEffects.Add(activateClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } } #endregion #region On Deletion if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("On Deletion")); cardEffects.Add(activateClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.CanActivateOnDeletion(card, activateClass); } } #endregion #region Opponent's Turn if (timing == EffectTiming.None) { bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.TopCard.EqualsTraits("Iliad"); } bool Condition() { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.IsOpponentTurn(card); } cardEffects.Add(CardEffectFactory.RebootStaticEffect(permanentCondition: PermanentCondition, isInheritedEffect: false, card: card, Condition)); cardEffects.Add(CardEffectFactory.BlockerStaticEffect(permanentCondition: PermanentCondition, isInheritedEffect: false, card: card, Condition)); } #endregion return cardEffects; } } }