using System; using System.Collections; using System.Collections.Generic; using System.Linq; // Dragomon namespace DCGO.CardEffects.BT25 { public class BT25_073 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution Requirement if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsTraits("TS"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(level: 4, permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Jamming if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.JammingSelfStaticEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Shared OP / WD string SharedEffectName = "By trashing 1 linked card, may play/use 1 [TS] card with play/use cost of 5 or less from hand for free."; CardEffectFactory.ActivateClassesForSharedEffects (ref cardEffects, timing, card, SharedEffectName, SharedActivateCoroutine, SharedEffectDescription, additionalActivateCondition: HasMatchingPermanent, optional: false, onPlay: true, whenDigivolving: true); string SharedEffectDescription(string tag) => $"[{tag}] By trashing 1 of your Digimon's link cards, you may play or use 1 [TS] trait card with a play or use cost of 5 or less from your hand without paying the cost."; bool HasMatchingPermanent(Hashtable hashtable, ActivateClass activateClass) { return CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && !permanent.HasNoLinkCards; } IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { Permanent selectedPermanent = null; CardSource selectedCard = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectedPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to trash linked card from.", "The opponent is selecting 1 Digimon to trash linked card from."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectedPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { int maxCount = Math.Min(1, selectedPermanent.LinkedCards.Count); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: _ => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 linked card to trash.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.LinkedCards, customRootCardList: selectedPermanent.LinkedCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } selectCardEffect.SetUpCustomMessage("Select 1 linked card to trash.", "The opponent is selecting 1 linked card to trash."); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashLinkCardsAndProcessAccordingToResult( targetPermanent: selectedPermanent, targetLinkCards: new List() { selectedCard }, activateClass: activateClass, successProcess: SuccessProcess, failureProcess: null)); IEnumerator SuccessProcess(List trashedLinkCards) { bool CanSelectCardCondition(CardSource cardSource) { return cardSource.EqualsTraits("TS") && cardSource.GetCostItself <= 5 && ((cardSource.IsOption && !cardSource.CanNotPlayThisOption) || (cardSource.HasPlayCost && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass))); } CardSource selectCard = null; int maxCount = Math.Min(1, card.Owner.HandCards.Count(CanSelectCardCondition)); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play/use.", "The opponent is selecting 1 card to play/use."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectCard = cardSource; yield return null; } yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate()); if (selectCard != null) { if (selectCard.IsOption) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayOptionCards( cardSources: new List() { selectCard }, activateClass: activateClass, payCost: false, root: SelectCardEffect.Root.Hand)); } else { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( new List() { selectCard }, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); } } } } } #endregion #region All Turns if (timing == EffectTiming.WhenRemoveField) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash 1 linked card to not leave", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] When this Digimon would leave the battle area, by trashing 1 of its link cards, it doesn't leave."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && !card.PermanentOfThisCard().HasNoLinkCards; } IEnumerator ActivateCoroutine(Hashtable hashtable) { Permanent thisPermanent = card.PermanentOfThisCard(); bool trashed = false; SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: _=> true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: null, afterSelectCardCoroutine: SelectCardCoroutine, message: "Select 1 link card to trash.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Discard, root: SelectCardEffect.Root.LinkedCards, customRootCardList: card.PermanentOfThisCard().LinkedCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 link card to trash.", "The opponent is selecting 1 link card to trash."); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(List cardSources) { if (cardSources.Count > 0) trashed = true; yield return null; } if (trashed) { thisPermanent.willBeRemoveField = false; thisPermanent.HideHandBounceEffect(); thisPermanent.HideDeckBounceEffect(); thisPermanent.HideWillRemoveFieldEffect(); thisPermanent.HideDeleteEffect(); } } } #endregion return cardEffects; } } }