using System.Collections; using System.Collections.Generic; using System.Linq; // Lekismon namespace DCGO.CardEffects.BT25 { public class BT25_024 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alt Digivolution Condition if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasTSTraits; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(level: 3, permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Shared OP/WD string SharedEffectName = ""; CardEffectFactory.ActivateClassesForSharedEffects (ref cardEffects, timing, card, SharedEffectName, SharedActivateCoroutine, SharedEffectDescription, optional: false, onPlay: true, whenDigivolving: true); string SharedEffectDescription(string tag) { return $"[{tag}] "; } IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { yield return ContinuousController.instance.StartCoroutine(new DrawClass( player: card.Owner, drawCount: 1, cardEffect: activateClass).Draw() ); } #endregion #region Your Turn if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Digivolve into [Crescemon] in trash for 1 less", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); activateClass.SetIsSkippable(true); cardEffects.Add(activateClass); string EffectDescription() => "[Your Turn] When your Digimon are played or digivolve, if any of them are red, this Digimon may digivolve into [Crescemon] in the trash with the cost reduced by 1."; bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.IsOwnerTurn(card) && (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PermanentCondition) || CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, PermanentCondition)); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition) && HasValidColor(hashtable); } bool HasValidColor(Hashtable hashtable) { List hashtables = CardEffectCommons.GetHashtablesFromHashtable(hashtable); return hashtables.Map(CardEffectCommons.GetPermanentFromHashtable).Any(HasCorrectColorPermanent); } bool HasCorrectColorPermanent(Permanent permanent) { return PermanentCondition(permanent) && permanent.TopCard.CardColors.Contains(CardColor.Red); } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card); } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.EqualsCardName("Crescemon"); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard( targetPermanent: card.PermanentOfThisCard(), cardCondition: CanSelectCardCondition, payCost: true, reduceCostTuple: (reduceCost: 1, reduceCostCardCondition: null), fixedCostTuple: null, ignoreDigivolutionRequirementFixedCost: -1, isHand: false, activateClass: activateClass, successProcess: null)); } } #endregion #region Inherited Effect - Jamming if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.JammingSelfStaticEffect( isInheritedEffect: true, card: card, condition: null)); } #endregion return cardEffects; } } }