using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.BT25 { // Onmon public class BT25_045 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasAppmonTraits; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(level: 2, permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Link Condition if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasAppmonTraits; } cardEffects.Add(CardEffectFactory.AddSelfLinkConditionStaticEffect(permanentCondition: PermanentCondition, linkCost: 1, card: card)); } #endregion #region Your Turn if (timing == EffectTiming.WhenWouldLink) { ActivateClass activateClass = new (); activateClass.SetUpICardEffect("May reduce Link cost by 1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription()); activateClass.SetHashString("BT25_045_YT"); cardEffects.Add(activateClass); string EffectDescription() { return "[Your Turn] [Once Per Turn] When a [Social], [Tool] or [Game] trait card would link to this Digimon, you may reduce the cost by 1."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.CanTriggerWhenWouldLink(hashtable, CardCondition, PermanentCondition); } bool PermanentCondition(Permanent permanent) => permanent == card.PermanentOfThisCard(); bool CardCondition(CardSource cardSource) { return cardSource.EqualsTraits("Social") || cardSource.EqualsTraits("Tool") || cardSource.EqualsTraits("Game"); } bool RootCondition(SelectCardEffect.Root root) => true; bool CanActivateCondition(Hashtable hashtable) => CardEffectCommons.IsExistOnBattleArea(card); IEnumerator ActivateCoroutine(Hashtable hashtable) { card.Owner.UntilCalculateFixedCostEffect.Add((timing) => CardEffectFactory.GrantedReduceLinkCostClass( card: card, reducedCost: 1, cardSourceCondition: CardCondition, permanentCondition: PermanentCondition, rootCondition: RootCondition )); yield return null; } } #endregion #region Link if (timing == EffectTiming.OnDeclaration) { cardEffects.Add(CardEffectFactory.LinkEffect(card)); } #endregion #region When Linking if (timing == EffectTiming.WhenLinked) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend 1 enemy Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); activateClass.SetIsLinkedEffect(true); cardEffects.Add(activateClass); string EffectDescription() { return "[When Linking] Suspend 1 of your opponent's Digimon."; } bool CanSelectPermanentCondition(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenLinking(hashtable, null, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } #endregion return cardEffects; } } }