using System.Collections; using System.Collections.Generic; using System.Linq; // Armalizamon namespace DCGO.CardEffects.BT25 { public class BT25_049 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution Requirement if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasGlowingDawnTraits; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(level: 3, permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Shared OP / WD string SharedEffectName = "You may suspend 1 enemy Digimon"; string SharedEffectDescription(string tag) => $"[{tag}] You may suspend 1 of your opponent's Digimon."; bool OpponentsDigimon(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); CardEffectFactory.ActivateClassesForSharedEffects (ref cardEffects, timing, card, SharedEffectName, SharedActivateCoroutine, SharedEffectDescription, optional: false, isSkippable: true, onPlay: true, whenDigivolving: true); IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: OpponentsDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } #endregion #region Your Turn - Cost Reduction string CostReductionEffectName = "Trash 1 Face Down under a tamer to reduce cost by 3"; bool TamerWithOneFaceDownSource(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaTamer(permanent, card) && permanent.DigivolutionCards.Any(CanTrashCard); } bool CanTrashCard(CardSource cardSource) => cardSource.IsFaceDown; bool CardCondition(CardSource cardSource) { return cardSource.HasUseCost && cardSource.HasGlowingDawnTraits && cardSource.Owner == card.Owner; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { Cost -= 3; } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents == null) { return true; } else { if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0) { return true; } } return false; } bool RootCondition(SelectCardEffect.Root root) { return true; } #region Before Pay Cost - Condition Effect if (timing == EffectTiming.BeforePayCost) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(CostReductionEffectName, CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription()); activateClass.SetHashString("PlayCost-3_BT25_049"); activateClass.SetIsSkippable(true); cardEffects.Add(activateClass); string EffectDescription() => "[Your Turn] [Once Per Turn] When you would use an Option card with the [Glowing Dawn] trait, by trashing the bottom face-down card under any of your Tamers, reduce the cost by 3."; bool CanNoSelect(Hashtable hashtable) { CardSource cardSource = CardEffectCommons.GetCardFromHashtable(hashtable); SelectCardEffect.Root root = SelectCardEffect.Root.None; if (CardEffectCommons.IsExistOnHand(cardSource)) root = SelectCardEffect.Root.Hand; else if (CardEffectCommons.IsExistInAnyTrash(cardSource)) root = SelectCardEffect.Root.Trash; else if (CardEffectCommons.IsExistDigivolutionCards(cardSource)) root = SelectCardEffect.Root.DigivolutionCards; else if (CardEffectCommons.IsExistLinked(cardSource)) root = SelectCardEffect.Root.LinkedCards; return cardSource != null && cardSource.PayingCost(root, null, checkAvailability: false) <= cardSource.Owner.MaxMemoryCost; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, TamerWithOneFaceDownSource); } IEnumerator ActivateCoroutine(Hashtable hashtable) { bool trash = false; SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent(); selectPermanentEffect1.SetUp( selectPlayer: card.Owner, canTargetCondition: TamerWithOneFaceDownSource, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: CanNoSelect(hashtable), canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect1.SetUpCustomMessage("Select 1 Tamer to trash 1 bottom face-down card from", "The opponent is selecting 1 Tamer to trash 1 bottom face-down card from"); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate()); IEnumerator AfterSelectPermanentCoroutine(List permanents) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: permanents[0], trashCount: 1, isFromTop: false, activateClass: activateClass, CanTrashCard)); trash = true; } if (trash) { if (card.Owner.CanReduceCost(null, card)) { ContinuousController.instance.PlaySE(GManager.instance.GetComponent().BuffSE); } ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect("Play Cost -3", CanUseCondition1, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true); card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass); bool CanUseCondition1(Hashtable _hashtable) { return true; } bool isUpDown() { return true; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(hashtable)); } else activateClass.RemoveUse(); } } #endregion #region Reduce Play Cost - Not Shown if (timing == EffectTiming.None) { ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect("Play Cost -3", CanUseCondition, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true); changeCostClass.SetNotShowUI(true); cardEffects.Add(changeCostClass); bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, TamerWithOneFaceDownSource)) { ICardEffect activateClass = card.EffectList(EffectTiming.BeforePayCost).Find(cardEffect => cardEffect.EffectName == CostReductionEffectName); return activateClass != null && !card.cEntity_EffectController.isOverMaxCountPerTurn(activateClass, activateClass.MaxCountPerTurn); } return false; } bool isUpDown() { return true; } } #endregion #endregion #region Piercing - ESS if (timing == EffectTiming.OnDetermineDoSecurityCheck) { cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: true, card: card, condition: null)); } #endregion return cardEffects; } } }