using System.Collections; using System.Collections.Generic; // Tokomon namespace DCGO.CardEffects.BT25 { public class BT25_001 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Inherited if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("If [TS] trait, ", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription()); activateClass.SetHashString("BT25_001_Inherited"); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDescription() { return "[When Attacking] [Once Per Turn] If this Digimon has the [TS] trait, ."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { bool hasUsed = false; if (card.PermanentOfThisCard().TopCard.EqualsTraits("TS")) { yield return ContinuousController.instance.StartCoroutine(new DrawClass( player: card.Owner, drawCount: 1, cardEffect: activateClass).Draw() ); hasUsed = true; } if (!hasUsed) activateClass.RemoveUse(); } } #endregion return cardEffects; } } }