using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class BT3_092 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnDetermineDoSecurityCheck) { cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null)); } if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Gain Memory", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] When another Digimon is deleted, gain 1 memory for each Digimon deleted."; } bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent)) { if (permanent.IsDigimon) { if (permanent != card.PermanentOfThisCard()) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.CanTriggerOnPermanentDeleted(hashtable, PermanentCondition, activateClass)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.CanAddMemory(activateClass)) { List hashtables = CardEffectCommons.GetHashtablesFromHashtable(hashtable); if (hashtables != null) { if (hashtables.Count >= 1) { return true; } } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { List hashtables = CardEffectCommons.GetHashtablesFromHashtable(_hashtable); if (hashtables != null) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(hashtables.Count, activateClass)); } } } return cardEffects; } }