using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class BT5_044 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnMove) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("The moved Digimon gains Security Attack -3", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Opponent's Turn] When an opponent's Digimon moves from the breeding area to the battle area, it gains (This Digimon checks 3 fewer security cards) for the turn."; } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOpponentTurn(card)) { if (CardEffectCommons.CanTriggerOnMove(hashtable, PermanentCondition)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { Permanent movedPermanent = CardEffectCommons.GetMovedPermanentFromHashtable(hashtable); if (movedPermanent != null) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(movedPermanent)) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { Permanent movedPermanent = CardEffectCommons.GetMovedPermanentFromHashtable(_hashtable); if (movedPermanent != null) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(movedPermanent)) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(targetPermanent: movedPermanent, changeValue: -3, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } } if (timing == EffectTiming.None) { bool CardCondition(CardSource cardSource) { return cardSource.Owner == card.Owner.Enemy; } bool Condition() { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { return true; } } return false; } cardEffects.Add(CardEffectFactory.ChangeSecurityDigimonCardDPStaticEffect( cardCondition: CardCondition, changeValue: -3000, isInheritedEffect: false, card: card, condition: Condition, effectName: "Opponent's Security Digimon gains DP -3000")); } return cardEffects; } }