using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class BT6_060 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Reveal the top 4 cards of deck", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Reveal the top 4 cards of your deck. Add 1 Digimon card with [Three Musketeers] in its traits and 1 Option card with a memory cost of 7 among them to your hand. Trash the remaining cards."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.IsDigimon) { if (cardSource.CardTraits.Contains("Three Musketeers") || cardSource.CardTraits.Contains("ThreeMusketeers")) { return true; } } return false; } bool CanSelectCardCondition1(CardSource cardSource) { if (cardSource.IsOption) { if (cardSource.GetCostItself == 7) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.LibraryCards.Count >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect( revealCount: 4, simplifiedSelectCardConditions: new SimplifiedSelectCardConditionClass[] { new SimplifiedSelectCardConditionClass( canTargetCondition:CanSelectCardCondition, message: "Select 1 Digimon card with [Three Musketeers] in its traits.", mode: SelectCardEffect.Mode.AddHand, maxCount: 1, selectCardCoroutine: null), new SimplifiedSelectCardConditionClass( canTargetCondition:CanSelectCardCondition1, message: "Select 1 Option card with a memory cost of 7.", mode: SelectCardEffect.Mode.AddHand, maxCount: 1, selectCardCoroutine: null), }, remainingCardsPlace: RemainingCardsPlace.Trash, activateClass: activateClass )); } } if (timing == EffectTiming.None) { bool Condition() { return CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.IsExistOnBattleArea(card); } bool PermanentCondition(Permanent targetPermanent) { return targetPermanent == card.PermanentOfThisCard(); } bool CardCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource.Owner == card.Owner) { if (cardSource.Owner.HandCards.Contains(cardSource)) { if (cardSource.IsDigimon) { if (cardSource.CardTraits.Contains("Three Musketeers") || cardSource.CardTraits.Contains("ThreeMusketeers")) { return true; } } } } } return false; } string effectName = $"Can digivolve to [Three Musketeers] Digimon"; cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 6, ignoreDigivolutionRequirement: true, card: card, condition: Condition, effectName: effectName, cardCondition: CardCondition)); } return cardEffects; } }