using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class BT6_075 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.RushSelfStaticEffect(isInheritedEffect: false, card: card, condition: null)); } if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place cards from trash in digivolution cards", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] You may place 1 [Kinkakumon] and 1 [Ginkakumon] from your trash in this card's digivolution cards in any order. If you place 2 cards with this effect, trigger (Draw 1 card from your deck) and gain 1 memory."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource.Owner == card.Owner) { if (cardSource.CardNames.Contains("Kinkakumon")) { return true; } } } return false; } bool CanSelectCardCondition1(CardSource cardSource) { if (cardSource != null) { if (cardSource.Owner == card.Owner) { if (cardSource.CardNames.Contains("Ginkakumon")) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource))) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (isExistOnField(card)) { if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard())) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource))) { int maxCount = Math.Min(2, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource))); List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource), canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList, canEndSelectCondition: CanEndSelectCondition, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select cards to place in Digivolution cards\n(cards will be placed in the digivolution cards so that cards with lower numbers are on top).", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); bool CanTargetCondition_ByPreSelecetedList(List cardSources, CardSource cardSource) { if (cardSources.Count(CanSelectCardCondition) >= 1) { if (CanSelectCardCondition(cardSource)) { return false; } } if (cardSources.Count(CanSelectCardCondition1) >= 1) { if (CanSelectCardCondition1(cardSource)) { return false; } } return true; } bool CanEndSelectCondition(List cardSources) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { if (cardSources.Count(CanSelectCardCondition) == 0) { return false; } } if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition1)) { if (cardSources.Count(CanSelectCardCondition1) == 0) { return false; } } if (cardSources.Count(CanSelectCardCondition) >= 2) { return false; } if (cardSources.Count(CanSelectCardCondition1) >= 2) { return false; } return true; } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { selectedCards.Reverse(); yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsTop(selectedCards, activateClass)); if (selectedCards.Count == 2) { yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw()); yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass)); } } } } } } } return cardEffects; } }