using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class BT7_072 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnDiscardHand) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play this card", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "When you trash this card in your hand using one of your effects, if [Eyesmon: Scatter Mode] is in your trash, you may play this card without paying its memory cost."; } bool CanUseCondition(Hashtable hashtable) { bool SkillCondition(ICardEffect cardEffect) { if (cardEffect != null) { if (cardEffect.EffectSourceCard != null) { if (cardEffect.EffectSourceCard.Owner == card.Owner) { return true; } } } return false; } return CardEffectCommons.CanTriggerOnTrashSelfHand(hashtable, SkillCondition, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnTrash(card)) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => cardSource.CardNames.Contains("Eyesmon: Scatter Mode") || cardSource.CardNames.Contains("Eyesmon:ScatterMode"))) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: card, payCost: false, cardEffect: activateClass)) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.IsExistOnTrash(card)) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: card, payCost: false, cardEffect: activateClass)) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: new List() { card }, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true)); } } } } if (timing == EffectTiming.None) { int count() { return card.Owner.TrashCards.Count((cardSource) => cardSource.CardNames.Contains("Eyesmon: Scatter Mode") || cardSource.CardNames.Contains("Eyesmon:ScatterMode")); } bool Condition() { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (count() >= 1) { return true; } } } return false; } cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect>(changeValue: () => 2000 * count(), isInheritedEffect: false, card: card, condition: Condition)); } return cardEffects; } }