using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class BT7_040 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect($"Digivolution Cost is", CanUseCondition, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true); cardEffects.Add(changeCostClass); bool CanUseCondition(Hashtable hashtable) { if (card.Owner.HandCards.Contains(card)) { changeCostClass.SetEffectName($"Digivolution Cost is {card.Owner.SecurityCards.Count}"); return true; } return false; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { int count = card.Owner.SecurityCards.Count; if (count <= 0) { count = 1; } Cost = count; } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents != null) { if (targetPermanents.Count(PermanentCondition) >= 1) { return true; } } return false; } bool PermanentCondition(Permanent targetPermanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(targetPermanent, card); } bool CardSourceCondition(CardSource cardSource) { if (cardSource.Owner.HandCards.Contains(cardSource)) { if (cardSource == card) { return true; } } return false; } bool RootCondition(SelectCardEffect.Root root) { return root == SelectCardEffect.Root.Hand; } bool isUpDown() { return false; } } if (timing == EffectTiming.OnDeclaration) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Reduce opponent's Digimon DP", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("DP-_BT7_040"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Main] (Trash 2 of this Digimon's digivolution cards to activate the effect below.) - 1 of your opponent's Digimon gains until the end of your opponent's next turn. (This Digimon checks 2 fewer security cards)"; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { if (isExistOnField(card)) { if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard())) { IDigiBurst digiBurst = new IDigiBurst(card.PermanentOfThisCard(), 4, activateClass); digiBurst.SetUpToMaxCount(); if (digiBurst.CanDigiBurst()) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (isExistOnField(card)) { if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard())) { IDigiBurst digiBurst = new IDigiBurst(card.PermanentOfThisCard(), 4, activateClass); digiBurst.SetUpToMaxCount(); if (digiBurst.CanDigiBurst()) { yield return ContinuousController.instance.StartCoroutine(digiBurst.DigiBurst()); int minusDP = 3000 * digiBurst.discardedCards.Count; if (minusDP >= 1) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage($"Select 1 Digimon that will get DP -{minusDP}.", $"The opponent is selecting 1 Digimon that will get DP -{minusDP}."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -minusDP, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } } } } } } return cardEffects; } }