using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class BT9_067 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place cards in digivolution cards from trash to gain Memory", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Place 1 [Raijinmon], 1 [Fujinmon], and 1 [Suijinmon] from your trash under this Digimon in any order as its bottom digivolution cards. Gain 1 memory for each card placed."; } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.CardNames.Contains("Raijinmon"); } bool CanSelectCardCondition1(CardSource cardSource) { return cardSource.CardNames.Contains("Fujinmon"); } bool CanSelectCardCondition2(CardSource cardSource) { return cardSource.CardNames.Contains("Suijinmon"); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource) || CanSelectCardCondition2(cardSource))) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { List selectedCards = new List(); if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource) || CanSelectCardCondition2(cardSource))) { int maxCount = 0; if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource))) { maxCount++; } if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition1(cardSource))) { maxCount++; } if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition2(cardSource))) { maxCount++; } if (maxCount >= 1) { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource) || CanSelectCardCondition2(cardSource), canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList, canEndSelectCondition: CanEndSelectCondition, canNoSelect: () => false, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select cards to place in Digivolution cards\n(cards will be placed so that cards with lower numbers are on top).", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Cards"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); bool CanTargetCondition_ByPreSelecetedList(List cardSources, CardSource cardSource) { if (cardSources.Count(CanSelectCardCondition) >= 1) { if (CanSelectCardCondition(cardSource)) { return false; } } if (cardSources.Count(CanSelectCardCondition1) >= 1) { if (CanSelectCardCondition1(cardSource)) { return false; } } if (cardSources.Count(CanSelectCardCondition2) >= 1) { if (CanSelectCardCondition2(cardSource)) { return false; } } return true; } bool CanEndSelectCondition(List cardSources) { if (cardSources.Count(CanSelectCardCondition) >= 2) { return false; } if (cardSources.Count(CanSelectCardCondition) == 0) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { return false; } } if (cardSources.Count(CanSelectCardCondition1) >= 2) { return false; } if (cardSources.Count(CanSelectCardCondition1) == 0) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition1)) { return false; } } if (cardSources.Count(CanSelectCardCondition2) >= 2) { return false; } if (cardSources.Count(CanSelectCardCondition2) == 0) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition2)) { return false; } } return true; } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { foreach (CardSource selectedCard in selectedCards) { yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(selectedCard)); } } } } if (selectedCards.Count >= 1) { List digivolutionCards_fixed = new List(); foreach (CardSource cardSource in selectedCards) { digivolutionCards_fixed.Add(cardSource); } if (digivolutionCards_fixed.Count >= 1) { if (CardEffectCommons.IsExistOnBattleArea(card)) { yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(digivolutionCards_fixed, activateClass)); int plusMemory = digivolutionCards_fixed.Count; yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(plusMemory, activateClass)); } } } } } if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place cards in digivolution cards from trash to gain Memory", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] Place 1 [Raijinmon], 1 [Fujinmon], and 1 [Suijinmon] from your trash under this Digimon in any order as its bottom digivolution cards. Gain 1 memory for each card placed."; } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.CardNames.Contains("Raijinmon"); } bool CanSelectCardCondition1(CardSource cardSource) { return cardSource.CardNames.Contains("Fujinmon"); } bool CanSelectCardCondition2(CardSource cardSource) { return cardSource.CardNames.Contains("Suijinmon"); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource) || CanSelectCardCondition2(cardSource))) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { List selectedCards = new List(); if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource) || CanSelectCardCondition2(cardSource))) { int maxCount = 0; if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource))) { maxCount++; } if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition1(cardSource))) { maxCount++; } if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition2(cardSource))) { maxCount++; } if (maxCount >= 1) { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource) || CanSelectCardCondition2(cardSource), canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList, canEndSelectCondition: CanEndSelectCondition, canNoSelect: () => false, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select cards to place in Digivolution cards\n(cards will be placed so that cards with lower numbers are on top).", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Cards"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); bool CanTargetCondition_ByPreSelecetedList(List cardSources, CardSource cardSource) { if (cardSources.Count(CanSelectCardCondition) >= 1) { if (CanSelectCardCondition(cardSource)) { return false; } } if (cardSources.Count(CanSelectCardCondition1) >= 1) { if (CanSelectCardCondition1(cardSource)) { return false; } } if (cardSources.Count(CanSelectCardCondition2) >= 1) { if (CanSelectCardCondition2(cardSource)) { return false; } } return true; } bool CanEndSelectCondition(List cardSources) { if (cardSources.Count(CanSelectCardCondition) >= 2) { return false; } if (cardSources.Count(CanSelectCardCondition) == 0) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { return false; } } if (cardSources.Count(CanSelectCardCondition1) >= 2) { return false; } if (cardSources.Count(CanSelectCardCondition1) == 0) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition1)) { return false; } } if (cardSources.Count(CanSelectCardCondition2) >= 2) { return false; } if (cardSources.Count(CanSelectCardCondition2) == 0) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition2)) { return false; } } return true; } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { foreach (CardSource selectedCard in selectedCards) { yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(selectedCard)); } } } } if (selectedCards.Count >= 1) { List digivolutionCards_fixed = new List(); foreach (CardSource cardSource in selectedCards) { digivolutionCards_fixed.Add(cardSource); } if (digivolutionCards_fixed.Count >= 1) { if (CardEffectCommons.IsExistOnBattleArea(card)) { yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(digivolutionCards_fixed, activateClass)); int plusMemory = digivolutionCards_fixed.Count; yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(plusMemory, activateClass)); } } } } } if (timing == EffectTiming.OnAllyAttack) { int colorCount() { if (!CardEffectCommons.IsExistOnBattleArea(card)) return 0; List cardColors = card.PermanentOfThisCard().DigivolutionCards .Filter(digivolutionCard => digivolutionCard.HasLevel && digivolutionCard.Level == 6) .Map(digivolutionCard => digivolutionCard.CardColors.Concat(digivolutionCard.DualCardColors).ToList()) .Flat() .Distinct() .ToList(); return cardColors.Count; } ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("DP +3000 and De-Digivolve 1 to 1 Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] If the level 6 cards in this Digimon's digivolution cards have 3 or more colors among them, this Digimon gets +3000 DP until the end of your opponent's turn. If they have 4 or more colors, 1 of your opponent's Digimon."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (colorCount() >= 3) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (colorCount() >= 3) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: card.PermanentOfThisCard(), changeValue: 3000, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } if (colorCount() >= 4) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.", "The opponent is selecting 1 Digimon to De-Digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, 1, activateClass).Degeneration()); } } } } return cardEffects; } }