using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.EX1 { public class EX1_073 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place cards in digivolution cards to gain Memory", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] You may place up to 5 level 5 red and black cards with [Cyborg] in their traits and different card numbers from your hand and/or trash in this Digimon's digivolution cards to gain 1 memory for each card placed."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.IsDigimon) { if (cardSource.Level == 5 && cardSource.HasLevel) { if (cardSource.CardTraits.Contains("Cyborg")) { if (cardSource.HasCardColor(CardColor.Red)) { return true; } if (cardSource.HasCardColor(CardColor.Black)) { return true; } } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { return true; } if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { List digivolutionCards = new List(); bool CanSelectCardCondition1(CardSource cardSource) { if (CanSelectCardCondition(cardSource)) { if (digivolutionCards.Count((cardSource1) => cardSource1.CardID == cardSource.CardID) == 0) { return true; } } return false; } if (card.Owner.HandCards.Count((cardSource) => CanSelectCardCondition1(cardSource)) >= 1) { List selectedCards = new List(); int maxCount = Math.Min(5, card.Owner.HandCards.Count((cardSource) => CanSelectCardCondition1(cardSource))); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition1, canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList, canEndSelectCondition: CanEndSelectCondition, maxCount: maxCount, canNoSelect: true, canEndNotMax: true, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select cards to place in Digivolution cards.", "The opponent is selecting cards."); yield return StartCoroutine(selectHandEffect.Activate()); bool CanTargetCondition_ByPreSelecetedList(List cardSources, CardSource cardSource) { List cardIDs = new List(); foreach (CardSource cardSource1 in cardSources) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } if (cardIDs.Contains(cardSource.CardID)) { return false; } return true; } bool CanEndSelectCondition(List cardSources) { List cardIDs = new List(); foreach (CardSource cardSource1 in cardSources) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } if (cardIDs.Count != cardSources.Count) { return false; } return true; } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); digivolutionCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { foreach (CardSource selectedCard in selectedCards) { yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(selectedCard)); } } } if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition1(cardSource))) { List selectedCards = new List(); int maxCount = Math.Min(5 - digivolutionCards.Count, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition1(cardSource))); if (maxCount >= 1) { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition1, canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList, canEndSelectCondition: CanEndSelectCondition, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select cards to place in Digivolution cards.", maxCount: maxCount, canEndNotMax: true, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); bool CanTargetCondition_ByPreSelecetedList(List cardSources, CardSource cardSource) { List cardIDs = new List(); foreach (CardSource cardSource1 in cardSources) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } foreach (CardSource cardSource1 in digivolutionCards) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } if (cardIDs.Contains(cardSource.CardID)) { return false; } return true; } bool CanEndSelectCondition(List cardSources) { List cardIDs = new List(); foreach (CardSource cardSource1 in cardSources) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } foreach (CardSource cardSource1 in digivolutionCards) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } if (cardIDs.Count != cardSources.Count + digivolutionCards.Count) { return false; } return true; } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); digivolutionCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { foreach (CardSource selectedCard in selectedCards) { yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(selectedCard)); } } } } if (digivolutionCards.Count >= 1) { List digivolutionCards_fixed = new List(); if (digivolutionCards.Count == 1) { foreach (CardSource cardSource in digivolutionCards) { digivolutionCards_fixed.Add(cardSource); } } else { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: (cardSource) => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => false, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine1, message: "Specify the order to place the cards in the digivolution cards\n(cards will be placed so that cards with lower numbers are on top).", maxCount: digivolutionCards.Count, canEndNotMax: false, isShowOpponent: false, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: digivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Cards"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator AfterSelectCardCoroutine1(List cardSources) { foreach (CardSource cardSource in cardSources) { digivolutionCards_fixed.Add(cardSource); } yield return null; } } if (CardEffectCommons.IsExistOnBattleArea(card)) { digivolutionCards_fixed.Reverse(); yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsTop(digivolutionCards_fixed, activateClass)); yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(digivolutionCards_fixed.Count, activateClass)); } } } } } if (timing == EffectTiming.None) { bool PermanentCondition(Permanent permanent) { return permanent == card.PermanentOfThisCard(); } bool CanUseCondition() { return CardEffectCommons.IsExistOnBattleArea(card); } string effectName = "Can't have DP reduced"; cardEffects.Add(CardEffectFactory.ImmuneFromDPMinusStaticEffect( permanentCondition: PermanentCondition, cardEffectCondition: null, isInheritedEffect: false, card: card, condition: CanUseCondition, effectName: effectName )); } if (timing == EffectTiming.WhenPermanentWouldBeDeleted) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Prevent this Digimon from being deleted", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); activateClass.SetHashString("Substitute_EX1_073"); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns]When this Digimon would be deleted, you may trash 2 level5 Digimon cards in this Digimon's digivolution cards to prevent this Digimon from being deleted."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.IsDigimon) { if (cardSource.Level == 5) { if (!cardSource.CanNotTrashFromDigivolutionCards(activateClass)) { if (cardSource.HasLevel) { return true; } } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectCardCondition) >= 2) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { Permanent selectedPermanent = card.PermanentOfThisCard(); if (selectedPermanent.DigivolutionCards.Count(CanSelectCardCondition) >= 2) { List selectedCards = new List(); int maxCount = Math.Min(2, selectedPermanent.DigivolutionCards.Count(CanSelectCardCondition)); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select cards to discard.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: selectedPermanent.DigivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetNotShowCard(); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (selectedCards.Count == 2) { selectedPermanent.willBeRemoveField = false; yield return ContinuousController.instance.StartCoroutine(new ITrashDigivolutionCards(selectedPermanent, selectedCards, activateClass).TrashDigivolutionCards()); } } } } } return cardEffects; } } }