using System.Collections.Generic; namespace DCGO.CardEffects.EX1 { public class EX1_056 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnDestroyedAnyone) { cardEffects.Add(CardEffectFactory.RetaliationSelfEffect(isInheritedEffect: false, card: card, condition: null)); } if (timing == EffectTiming.None) { bool DefenderCondition(Permanent defender) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(defender, card); } bool Condition() { if (CardEffectCommons.IsOwnerTurn(card)) { if (!CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.IsDigimon && permanent.TopCard.ContainsCardName("Myotismon"))) { return true; } } return false; } cardEffects.Add(CardEffectFactory.CanNotAttackSelfStaticEffect(defenderCondition: DefenderCondition, isInheritedEffect: false, card: card, condition: Condition, effectName: "Can't Attack to Digimon")); } return cardEffects; } } }