using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.EX1 { public class EX1_065 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.SecuritySkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 Diaboromon Token at the end of the battle", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetIsSecurityEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[Security] At the end of the battle, you may play 1 [Diaboromon] Token without paying its memory cost. (Diaboromon Tokens are level 6 white Digimon with a memory cost of 14, 3000 DP, and Mega/Unknown/Unidentified traits.)"; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnExecutingArea(card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return null; ContinuousController.instance.PlaySE(GManager.instance.GetComponent().BuffSE); ActivateClass activateClass1 = new ActivateClass(); activateClass1.SetUpICardEffect("Play 1 Diaboromon Token", CanUseCondition1, card); activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, true, EffectDiscription1()); CardEffectCommons.AddEffectToPlayer(effectDuration: EffectDuration.UntilEndBattle, card: card, cardEffect: activateClass1, timing: EffectTiming.OnEndBattle); string EffectDiscription1() { return "Play 1 [Diaboromon] Token without paying its memory cost. (Diaboromon Tokens are level 6 white Digimon with a memory cost of 14, 3000 DP, and Mega/Unknown/Unidentified traits.)"; } bool CanUseCondition1(Hashtable hashtable) { return true; } bool CanActivateCondition1(Hashtable hashtable) { if (card.Owner.fieldCardFrames.Count((frame) => frame.IsEmptyFrame()) >= 1) { return true; } return false; } IEnumerator ActivateCoroutine1(Hashtable _hashtable1) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayDiaboromonToken(activateClass)); } } } if (timing == EffectTiming.None) { bool CanUseCondition() { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOpponentTurn(card)) { return true; } } return false; } bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent.TopCard.CardNames.Contains("Diaboromon")) { return true; } } return false; } cardEffects.Add(CardEffectFactory.BlockerStaticEffect(permanentCondition: PermanentCondition, isInheritedEffect: false, card: card, condition: CanUseCondition)); } return cardEffects; } } }