using System.Collections; using System.Collections.Generic; using System; //Proganomon namespace DCGO.CardEffects.EX10 { public class EX10_032 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Hand Main if (timing == EffectTiming.OnDeclaration) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place 1 [Landramon] from trash under 1 [Sunarizamon], to digivolve for 3", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Hand] [Main] If you have [Close], by placing 1 [Landramon] from your trash as any of your [Sunarizamon]'s bottom digivolution card, it digivolves into this card for a digivolution cost of 3, ignoring digivolution requirements."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnHand(card) && CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsClose) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsSunarizamon) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, IsLandramon); } bool IsClose(Permanent permanent) { return permanent.IsTamer && permanent.TopCard.EqualsCardName("Close"); } bool IsSunarizamon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.TopCard.EqualsCardName("Sunarizamon"); } bool IsLandramon(CardSource source) { return source.IsDigimon && source.EqualsCardName("Landramon"); } bool IsProganomon(CardSource cardSource) { return CardEffectCommons.IsExistOnHand(cardSource) && cardSource == card; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsClose)) { Permanent sunarizamon = null; CardSource landramon = null; #region Select Landramon From Trash int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, IsLandramon)); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: IsLandramon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => false, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 [Landramon] to add as digivolution source", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); IEnumerator SelectCardCoroutine(CardSource cardSource) { landramon = cardSource; yield return null; } selectCardEffect.SetUpCustomMessage("Select 1 [Landramon] to add as digivolution source.", "The opponent is selecting 1 [Landramon] to add as digivolution source."); yield return StartCoroutine(selectCardEffect.Activate()); #endregion if (landramon != null) { #region Select Sunarizamon Permanent int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionOwnersPermanentCount(card, IsSunarizamon)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsSunarizamon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectPermanentCoroutine(Permanent permanent) { sunarizamon = permanent; yield return null; } selectPermanentEffect.SetUpCustomMessage("Select 1 [Sunarizamon] to add digivolution sources.", "The opponent is selecting 1 [Sunarizamon] to add digivolution sources."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); #endregion if (sunarizamon != null) { yield return ContinuousController.instance.StartCoroutine(sunarizamon.AddDigivolutionCardsBottom(new List() { landramon }, activateClass)); if (sunarizamon.DigivolutionCards.Contains(landramon)) { #region Digivolve into Proganomon yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard( sunarizamon, IsProganomon, payCost: true, reduceCostTuple: null, fixedCostTuple: null, ignoreDigivolutionRequirementFixedCost: 3, isHand: true, activateClass: activateClass, successProcess: null, ignoreSelection: true, failedProcess: FailureProcess(), isOptional: false)); #endregion } IEnumerator FailureProcess() { List discardHands = new List() { new IDiscardHand(card, null) }; yield return ContinuousController.instance.StartCoroutine(new IDiscardHands(discardHands, null).DiscardHands()); } } } } } } #endregion #region OP/WD/WA Shared string SharedEffectDiscription(string tag) { return $"[{tag}] By trashing any 1 [Mineral] or [Rock] trait card from your Digimon's digivolution cards, 1 of your such Digimon gains , and +3000 DP until your opponent's turn ends."; } bool CanSelectSource(CardSource source) { return source.HasRockMineralTraits; } bool CanSelectPermanent(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && (permanent.TopCard.EqualsTraits("Mineral") || permanent.TopCard.EqualsTraits("Rock")); } bool CanSelectPermamentTrashDigivolution(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.DigivolutionCards.Exists(CanSelectSource); } IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermamentTrashDigivolution)) { #region Select Permanent to trash Digivolution Cards Permanent selectedPermanment = null; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermamentTrashDigivolution)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermamentTrashDigivolution, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanment = permanent; yield return null; } selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon trash digivolution card", "The opponent is selecting 1 Digimon trash digivolution card"); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); #endregion if (selectedPermanment != null) { #region Select Digivolution Card to trash CardSource selectedCard = null; SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectSource, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 digivolution card to discard.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: selectedPermanment.DigivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: null); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } selectCardEffect.SetUpCustomMessage("Select 1 digivolution card to discard.", "The opponent is selecting 1 digivolution card to discard."); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); #endregion if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsAndProcessAccordingToResult( targetPermanent: selectedPermanment, targetDigivolutionCards: new List() { selectedCard }, activateClass: activateClass, successProcess: SuccessProcess, failureProcess: null)); IEnumerator SuccessProcess(List cardSources) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanent)) { #region Select Permanent to gain effects Permanent selectedPermanment1 = null; int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanent)); SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent(); selectPermanentEffect1.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanent, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanment1 = permanent; yield return null; } selectPermanentEffect1.SetUpCustomMessage("Select 1 Digimon to gain , , +3K DP", "The opponent is selecting 1 Digimon to gain , , +3K DP"); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate()); #endregion if (selectedPermanment1 != null) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCollision( targetPermanent: selectedPermanment1, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainPierce( targetPermanent: selectedPermanment1, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: selectedPermanment1, changeValue: 3000, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } } } } } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("By trashing 1 source, 1 digimon gains Collision, Piercing, +3K DP", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, SharedEffectDiscription("On Play")); cardEffects.Add(activateClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("By trashing 1 source, 1 digimon gains Collision, Piercing, +3K DP", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, SharedEffectDiscription("When Digivolving")); cardEffects.Add(activateClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } } #endregion #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("By trashing 1 source, 1 digimon gains Collision, Piercing, +3K DP", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, SharedEffectDiscription("When Attacking")); cardEffects.Add(activateClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } } #endregion #region Trash Source - ESS if (timing == EffectTiming.OnDigivolutionCardDiscarded) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("De-Digivolve 1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDescription() { return "When effects trash this card from a [Mineral] or [Rock] trait Digimon's digivolution cards, 1 of your opponent's Digimon."; } bool CanSelectOpponentsDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { Permanent trashedPermanent = CardEffectCommons.GetPermanentFromHashtable(hashtable); return (trashedPermanent.TopCard.EqualsTraits("Mineral") || trashedPermanent.TopCard.EqualsTraits("Rock")) && CardEffectCommons.CanTriggerOnTrashSelfDigivolutionCard(hashtable, cardEffect => cardEffect != null, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnTrash(card)) { if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectOpponentsDigimon)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectOpponentsDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.", "The opponent is selecting 1 Digimon to De-Digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(new IDegeneration(permanent, 1, activateClass).Degeneration()); } } } #endregion return cardEffects; } } }