using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; //Pyramidimon namespace DCGO.CardEffects.EX10 { public class EX10_033 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Fragment if (timing == EffectTiming.WhenPermanentWouldBeDeleted) { string EffectDiscription() { return "> (When this Digimon would be deleted, by trashing any 3 of its digivolution cards, it isn’t deleted.)"; } cardEffects.Add(CardEffectFactory.FragmentSelfEffect(isInheritedEffect: false, card: card, condition: null, trashValue: 3, effectName: "Fragment <3>", effectDiscription: EffectDiscription())); } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place up to 3 cards from trash as bottom sources", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("WDWA_EX10_033"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] [Once Per Turn] You may place up to 3 [Mineral] or [Rock] cards from your trash as this Digimon's bottom digivolution cards."; } bool HasProperTrait(CardSource source) { return source.EqualsTraits("Mineral") || source.EqualsTraits("Rock"); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, HasProperTrait); } IEnumerator ActivateCoroutine(Hashtable hashtable) { List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: HasProperTrait, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: CanEndSelectCondition, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select [Mineral] or [Rock] to place on bottom of digivolution cards\n(cards will be placed so that cards with lower numbers are on top).", maxCount: 3, canEndNotMax: true, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card"); selectCardEffect.SetUpCustomMessage("Select [Mineral] or [Rock] to place on bottom of digivolution cards.", "The opponent is selecting [Mineral] or [Rock] to place on bottom of digivolution cards."); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); bool CanEndSelectCondition(List cardSources) { if (CardEffectCommons.HasNoElement(cardSources)) { return false; } return true; } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(selectedCards, activateClass)); } } } #endregion #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place up to 3 cards from trash as bottom sources", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("WDWA_EX10_033"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] [Once Per Turn] You may place up to 3 [Mineral] or [Rock] cards from your trash as this Digimon's bottom digivolution cards."; } bool HasProperTrait(CardSource source) { return source.EqualsTraits("Mineral") || source.EqualsTraits("Rock"); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, HasProperTrait); } IEnumerator ActivateCoroutine(Hashtable hashtable) { List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: HasProperTrait, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: CanEndSelectCondition, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select [Mineral] or [Rock] to place on bottom of digivolution cards\n(cards will be placed so that cards with lower numbers are on top).", maxCount: 3, canEndNotMax: true, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card"); selectCardEffect.SetUpCustomMessage("Select [Mineral] or [Rock] to place on bottom of digivolution cards.", "The opponent is selecting [Mineral] or [Rock] to place on bottom of digivolution cards."); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); bool CanEndSelectCondition(List cardSources) { if (CardEffectCommons.HasNoElement(cardSources)) { return false; } return true; } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(selectedCards, activateClass)); } } } #endregion #region When Digivolving - Reduce Cost if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("By trashing up to 3 sources, reduce 1 digimon play cost by 2 for each card", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] By trashing up to 3 [Mineral] or [Rock] trait cards from any of your Digimon's digivolution cards, to 1 of your opponent's Digimon, reduce the play cost by 2 until their turn ends for each card trashed."; } bool HasProperTrait(CardSource source) { return !source.CanNotTrashFromDigivolutionCards(activateClass) && (source.EqualsTraits("Mineral") || source.EqualsTraits("Rock")); } int HasProperAmountOfSources() { int totalSourceCount = 0; foreach (Permanent permanent in card.Owner.GetBattleAreaDigimons()) { totalSourceCount += permanent.DigivolutionCards.Count(HasProperTrait); } return totalSourceCount; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) return permanent.DigivolutionCards.Count(HasProperTrait) >= 1; return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) return HasProperAmountOfSources() > 0; return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { int trashedCount = 0; int maxCount = Mathf.Min(1, HasProperAmountOfSources()); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SelectTrashDigivolutionCards( permanentCondition: CanSelectPermanentCondition, cardCondition: HasProperTrait, maxCount: 3, canNoTrash: true, isFromOnly1Permanent: false, activateClass: activateClass, afterSelectionCoroutine: AfterTrashedCards, canEndNotMax: true )); IEnumerator AfterTrashedCards(Permanent permanent, List cards) { trashedCount = cards.Count; yield return null; } if (trashedCount > 0) { bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: PermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: AfterSelectPermanent, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 card to reduce play cost.", "The opponent is selecting 1 card to reduce play cost."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator AfterSelectPermanent(List permanents) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangePlayCostPlayerEffect( permanentCondition: perm => permanents.Contains(perm), changeValue: -trashedCount * 2, setFixedCost: false, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } } } #endregion #region When Attacking - Reduce Cost if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("By trashing up to 3 sources, reduce 1 digimon play cost by 2 for each card", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] By trashing up to 3 [Mineral] or [Rock] trait cards from any of your Digimon's digivolution cards, to 1 of your opponent's Digimon, reduce the play cost by 2 until their turn ends for each card trashed."; } bool HasProperTrait(CardSource source) { return !source.CanNotTrashFromDigivolutionCards(activateClass) && (source.EqualsTraits("Mineral") || source.EqualsTraits("Rock")); } int HasProperAmountOfSources() { int totalSourceCount = 0; foreach (Permanent permanent in card.Owner.GetBattleAreaDigimons()) { totalSourceCount += permanent.DigivolutionCards.Count(HasProperTrait); } return totalSourceCount; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) return permanent.DigivolutionCards.Count(HasProperTrait) >= 1; return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) return HasProperAmountOfSources() > 0; return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { int trashedCount = 0; int maxCount = Mathf.Min(1, HasProperAmountOfSources()); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SelectTrashDigivolutionCards( permanentCondition: CanSelectPermanentCondition, cardCondition: HasProperTrait, maxCount: 3, canNoTrash: true, isFromOnly1Permanent: false, activateClass: activateClass, afterSelectionCoroutine: AfterTrashedCards, canEndNotMax: true )); IEnumerator AfterTrashedCards(Permanent permanent, List cards) { trashedCount = cards.Count; yield return null; } if (trashedCount > 0) { bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: PermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: AfterSelectPermanent, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 card to reduce play cost.", "The opponent is selecting 1 card to reduce play cost."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator AfterSelectPermanent(List permanents) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangePlayCostPlayerEffect( permanentCondition: perm => permanents.Contains(perm), changeValue: -trashedCount * 2, setFixedCost: false, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } } } #endregion return cardEffects; } } }