using System; using System.Collections; using System.Collections.Generic; using System.Linq; // Wizardmon namespace DCGO.CardEffects.EX10 { public class EX10_041 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution Requirement if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.IsLevel3 && targetPermanent.TopCard.HasEvilTraits; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region When trashed from deck if (timing == EffectTiming.OnDiscardLibrary) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Give 1 digimon Sec Atk -1 until their turn ends", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, EffectDiscription()); activateClass.SetIsDigimonEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "When effects trash this card from the deck or security stack, give 1 of your opponent's Digimon (This Digimon checks 1 additional security card.) until their turn ends."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenSelfDiscardLibrary(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnTrash(card) && CardEffectCommons.HasMatchConditionOpponentsPermanent(card, SharedCanSelectPermanentCondition); } } #endregion #region When trashed from security if (timing == EffectTiming.OnDiscardSecurity) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Give 1 digimon Sec Atk -1 until their turn ends", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, EffectDiscription()); activateClass.SetIsDigimonEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "When effects trash this card from the deck or security stack, give 1 of your opponent's Digimon (This Digimon checks 1 additional security card.) until their turn ends."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnTrashSelfSecurity(hashtable, null, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnTrash(card) && CardEffectCommons.HasMatchConditionOpponentsPermanent(card, SharedCanSelectPermanentCondition); } } #endregion #region Trash from Deck/Security Shared bool SharedCanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } IEnumerator SharedActivateCoroutine(Hashtable _hashtable, ActivateClass activateClass) { if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, SharedCanSelectPermanentCondition)) { Permanent selectedPermanent = null; #region Select Enemy Digimon SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOpponentsPermanentCount(card, SharedCanSelectPermanentCondition)); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: SharedCanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to give -1 Security Attack", "The opponent is selecting 1 Digimon to give -1 Security Attack"); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); #endregion if (selectedPermanent != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack( targetPermanent: selectedPermanent, changeValue: -1, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("By trashing your top security, trash top 2 cards of your deck and all opponent digimon get -3K DP for the turn", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] By trashing your top security card, trash the top 2 cards of your deck and all of your opponent's Digimon get -3000 DP for the turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && card.Owner.SecurityCards.Any(); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashSecurityAndProcessAccordingToResult( player: card.Owner, trashAmount: 1, activateClass: activateClass, fromTop: true, successProcess: SuccessProcess, failureProcess: null)); IEnumerator SuccessProcess(List trashedSecurityCards) { yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop( addTrashCount: 2, player: card.Owner, cardEffect: activateClass).AddTrashCardsFromLibraryTop()); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDPPlayerEffect( permanentCondition: SharedCanSelectPermanentCondition, changeValue: -3000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("By trashing your top security, trash top 2 cards of your deck and all opponent digimon get -3K DP for the turn", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] By trashing your top security card, trash the top 2 cards of your deck and all of your opponent's Digimon get -3000 DP for the turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && card.Owner.SecurityCards.Any(); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashSecurityAndProcessAccordingToResult( player: card.Owner, trashAmount: 1, activateClass: activateClass, fromTop: true, successProcess: SuccessProcess, failureProcess: null)); IEnumerator SuccessProcess(List trashedSecurityCards) { yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop( addTrashCount: 2, player: card.Owner, cardEffect: activateClass).AddTrashCardsFromLibraryTop()); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDPPlayerEffect( permanentCondition: SharedCanSelectPermanentCondition, changeValue: -3000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } #endregion #region ESS if (timing == EffectTiming.WhenPermanentWouldBeDeleted) { cardEffects.Add(CardEffectFactory.BarrierSelfEffect(isInheritedEffect: true, card: card, condition: null)); } #endregion return cardEffects; } } }