using System; using System.Collections; using System.Collections.Generic; using System.Linq; // Arukenimon namespace DCGO.CardEffects.EX10 { public class EX10_047 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash 1 card from hand to delete up to 6000DP of opponent's Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] By trashing 1 card in your hand, delete up to 6000 DP total worth of your opponent's Digimon."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && card.Owner.HandCards.Count >= 1; } int DeletionMaxDP() => 6000; bool CanSelectDeletePermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (permanent.DP <= card.Owner.MaxDP_DeleteEffect(DeletionMaxDP(), activateClass)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { // First select the card to discard bool discarded = false; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( canTargetCondition: _ => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: true, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine, maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectHandEffect.Mode.Discard, selectPlayer: card.Owner, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to discard.", "The opponent is selecting 1 card to discard."); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator AfterSelectCardCoroutine(List cardSources) { discarded = cardSources.Count > 0; yield return null; } // If the player discarded a card, continue with the rest of the effect if (discarded && CardEffectCommons.HasMatchConditionPermanent(CanSelectDeletePermanentCondition)) { int maxCount = Math.Min(card.Owner.Enemy.GetBattleAreaDigimons().Count(CanSelectDeletePermanentCondition), CardEffectCommons.MatchConditionPermanentCount(CanSelectDeletePermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectDeletePermanentCondition, canTargetCondition_ByPreSelecetedList: CanTargetConditionByPreSelectedList, canEndSelectCondition: CanEndSelectCondition, maxCount: maxCount, canNoSelect: false, canEndNotMax: true, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Choose digimon to delete", "Opponent is choosing digimon to delete"); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); bool CanEndSelectCondition(List permanents) { if (permanents.Count <= 0) { return false; } int sumDP = 0; foreach (Permanent permanent in permanents) { sumDP += permanent.DP; } if (sumDP > card.Owner.MaxDP_DeleteEffect(DeletionMaxDP(), activateClass)) { return false; } return true; } bool CanTargetConditionByPreSelectedList(List permanents, Permanent permanent) { int sumDP = 0; foreach (Permanent permanent1 in permanents) { sumDP += permanent1.DP; } sumDP += permanent.DP; if (sumDP > card.Owner.MaxDP_DeleteEffect(DeletionMaxDP(), activateClass)) { return false; } return true; } } } } #endregion #region On Deletion if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 tamer with [Myotismon] in it's text from your trash.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Deletion] You may play 1 Tamer card with [Myotismon] in its text from your trash without paying the cost. This effect can't play cards with the same name as any of your Tamers."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource.Owner == card.Owner) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { if (cardSource.HasText("Myotismon") && cardSource.IsTamer) { if (!card.Owner.GetBattleAreaPermanents().Some(permanent => cardSource.HasSameCardName(permanent.TopCard))) { return true; } } } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.CanActivateOnDeletion(card, activateClass)) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { int maxCount = 1; List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to play.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } SelectCardEffect.Root root = SelectCardEffect.Root.Trash; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: root, activateETB: true)); } } #endregion return cardEffects; } } }